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  1. #3
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Modding suggestions for the next patch

    My 2 pence:

    Include firearms animations, if not for any unit,as none uses firearms, at least to have them built in the game.
    I think there are a few modders that will appreciate that.
    DJ: Duplicate: This will be possible if we are able to import animations and models with the unit editor. We shouldn't ask CA to mod these things, but merely ask to make it possible to mod them. This will give us far more flexibility!

    Modify phalanxe's "displacement to the right" speed.
    It shouldnt be so exaggerated, and their still should keep their position if not engaged in combat. (I.e, when men could stand uncovered.)
    DJ: This is a balance change and has nothing to do with modding.

    Not allow frontal cavalry charges against a wall of spears to be successful.
    DJ: This is a balance change and has nothing to do with modding.


    Thats all I can think of. I guess some of those are already moddable, but it would be a nice detail if CA included them in the actual game.

    Regards.
    SM
    Last edited by Duke John; 10-11-2004 at 11:38.
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