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Poll: Should the command delay be removed
Should the command delay be removed
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    Thread: Command Delay
    Psyco 03:13 10-12-2004
    The command delay (units take a while to respond to orders) should definetly be removed in the next patch. Although it was on purpose (to represent the delay of orders getting to a unit), it just doesn't work. Due to the fact that units have no intelligence themselves, I find the delay nothing but annoying.
    Thoughts?

    Reply
    Morindin 03:21 10-12-2004
    I like it, and combined with your general shouting out orders adds to the atmosphere of the already noisey and chaotic battles.
    If only they OBEYED your commands. :)

    I think having instant reactions would be way too RTSy.

    Reply
    DisruptorX 03:21 10-12-2004
    It would work in MTW, where the units actually respond to orders, but not in the current version of Rome. The problem isn't that the delay is a bad thing in and of itself.

    Either fix the bugs, or remove the delay. Either option would work.

    So, I guess this means a vote for..... "gah!"...

    Reply
    Colovion 04:24 10-12-2004
    I'd like it a lot more if the AI had the same handicap.

    Reply
    MiniKiller 04:28 10-12-2004
    I voted "GAH!"

    I love the idea but hate the execution.

    Reply
    Red Harvest 05:54 10-12-2004
    Absolutely hate the command delay. It does not fit at all with the super speed battles. All it does is handicap the human. I didn't realize it was intentional until this post?

    Reply
    The_Emperor 10:15 10-12-2004
    I like it. It adds a lot more realism that the General's unit orders a full on charge with the sound of the horn...

    In reality orders would be very difficult to give to your other troops and I llike the fact that this is reflected in the game. I disagree with Red Harvest that it does not fit with the battle speed, it only does that if your too close to the other army to allow yourself time to react (and really it should be for you to make the enemy react by taking the intiative, not the other way around)

    If your units reacted instantly the game would be ruled by those who could issue orders faster, and turn it into a clickfest. Insant orders are too RTS-like.

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