Interesting perspective, Morindin. I am not sure how much you played MTW before RTW but I can't agree that RTW only scores by virtue of sounds and graphics (these things mean very little to me), or that the two games don't feel alike.
I played MTW regularly since it came out so naturally I think very highly of it. However, there were a number of negative features that seem absent in RTW. The MTW battle engine might be more to my taste (killing and charge speeds), but the battles themselves were not necessarily better because the AI fielded dire troops (on early) - eg peasants, ballistas, archers - and because the reinforcement issue was a major drag (the first wave could be a challenge, but then you could spend half an hour dealing with dross). I actually have come to like the brisk pace of RTW battles - with MTW, you would be scared of ending a turn late at night, because several battles might errupt that required 3 or more hours to play out manually.
The MTW strategic map was much less involving to me - moving armies round on the RTW campaign map reminds me of the way an army really moves and does not feel like Civ at all (that game had incredibly tedious combat with moving scores of weak units one or two squares at a time). In terms of grand strategy, the ability of the player (only) to get rich in MTW by trade arguably broke the game. Plus the inability of the AI to make peace, coupled with pointless wars sparked off by piracy, made the strategic layer lose some interest.
I don't know how you can say the games don't feel alike - to me the battles and the building elements of all three Total War games are virtually identical in terms of what you do and quite unlike any other games I have played (well, less so the building elements, but the battle engine is still pretty unique).
Maybe I'll feel differently when I've played more RTW, but I found it hard to go back to STW after MTW and suspect the same will be true about leaving RTW for MTW.
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