You got it, TS. I can't help but try and compare RTW with MedMod, 'cause that's what I played for the last six months. I will say one thing, though. It's a darned good thing RTW doesn't have the homeland concept. Could you imagine trying to send replacement troops from Italy to Britain in RTW? TALK ABOUT TEDIUM! One of my biggest grips is still the SLOW speed of movement in the campaign map. Yea, we could zip a gov or unit from Wessex to Tripoli in one turn. That's a year, folks. Now it takes about six years, or 12 turns. (More or less) Yeah, I can see it now,after playing VI plus the MedMod, then you'll fully comprehend what the Hardcore players have been whinning about.
"Lord Ovaat, you have been appointed governor of Tripoli. Your boat leaves tomorrow."
"Really? Sorry, but at my age, I don't think I'd survive the trip. Try finding a sixteen-year-old."
Actually, campaign speed, camera angle, and a few other little things are my only complaints with RTW. Most everything else, I like, or at least am getting used to. Trade, seiges, etc. are far more realistic. They really needed to get a quick patch out to fix the multiplayer, but if they want to keep the vastly larger single player community happy, they need to address some of the issues. This game will only prosper with the single player experience being enjoyable. They should know that. That's where the money is.
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