Red Harvest, wasn't the posts by Cataline pretty explicit in saying that experts weren't to be treated any different than newcomers? Morindin never insulted any of the posters here. All he did was state his observations on the game. You guys as well were stating your observations of the game. The problem was that you took his attacks on MTW to be attacks on you. Am I expected to feel personally attacked if you make criticisms on RTW? No, it's just a game. Morindin was treated with outright hostility for expressing his opinion, and I feel that's wrong. He has as much a right to his opinion that you do to yours.

Disruptor:

The problem with the old 1/2 killing speed mod is that it screws up the animation. I'm a regular poster over at twcenter, and we've all there been working to mod the game to figure out other ways to do it. Since last week we've given up on the .5 killing speed and have moved on to working on things like defence, attack and health. We're genuinely working on things to fix issues in the game. Like I said before we've even found out how to possibly change movement rates by changing animations. Of course it is hard without tools, but even so the game is showing to be very moddable. I expect within the next 2-4 months that the modding community will do a great job on fixing a lot of things. I just hope that CA fixes the things that only they can fix (AI, UI, pathfinding).

As for the core of the game, well I can't argue with that. I get a totally different experience with it than you do. I'd say right now MTWs battles are a 9 to RTWs 8. But if they get those bugs fixed then the added features of RTW should pass it. Not sure what you mean by cities being less rewarding, but I think most have said that they support the idea of tying population to city growth and the change from Risk style map to real world style. That is where to me RTW is much better and if the issues with battles can be fixed the game imo will be near perfect.