Plus you don't have to repair them afterwards....
Plus you don't have to repair them afterwards....
A few times I had taken sections of the walls down to get troops in there quicker. I won the battle and captured the city, but forgot to repair the walls. The enemy soon came back and assaulted my city... the holes in the walls were one of the factors that lead to my defeat and eventual loss of the city.Originally Posted by GFX707
Busting open gates doesn't destroy them, thankfully.
I've won battles for the same reason! I forgot to repair, but when the battle started, I put my entire army behind the hole. The enemy dropped all of their seige engines, and their entire army made a mad dash for the hole. They were completely slaughtered. God, the AI is horrid.Originally Posted by Marius Maxentius
Personally, I never use sap points, I use seige towers. The computer is never able to destroy them, and they send a nice solid unit of your finest elites directly into the enemy. I then move along the walls and take the gate from above, letting my army in.
Last edited by DisruptorX; 10-12-2004 at 19:23.
"Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien
I've had many siege towers destroyed by the AI, about half to archers using fire arrows and half to towers using fire arrows. For some reason, they only seem to nail a tower when it's a closely contested siege. Whenever I have overwhelming force, I never lose a tower. Makes for a fun game when my pincer attack on the gate walls fails due to a cohort bonfire.Originally Posted by DisruptorX
Hmm, I've heard that from everyone else, but the ai simply never has any archers when I am beseiging them. I have lost a seige tower once, when it was already at the walls, and half the unit was already off. That was because the AI had a balista team on the ground inside of the castle. Otherwise, they never get me. However, if I send battering rams at any castle with a stone wall, they can destroy them all, even if I bring 3 or 4, before I even get close. Against wooden walls, they work fine.Originally Posted by TinCow
"Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien
The other night I was assaulting a greek city (with Brutii), the city had a decent garrison of cavalry and armored hoplites but I outnumbered them vastly. The problem came in the form of a greek relief force approaching the city from the North side while I was storming from the West. With the relief force, the greeks outnumbered me two to one. Once I had the West side taken by my siege towers, the walls started shooting at the approaching greek forces and routed/killed them all (helped by my wardogs) before they could join in the fight in any serious manner. I think, even their general (an heir) bit the dust pierced by an arrow from the wall... I lost one seige tower (out of three) to arrows from the walls.
Last edited by Slaists; 10-12-2004 at 21:42.
in my exp, you lose about as many troops from arrow fire with siege towers as you do just running into a hole in loose formation. The benefit of the sap point is that, if necessary, you can send more guys in.
Bookmarks