In a strategy game it is probably a good idea to actually have a strategy and do some planning in advance - such as deciding what will be the roles of current and future occupied settlements in the empire. Some will focus on troop or agent production of various types while others will bring trade or farming income.
I am having a hard time deciding which settlements are good for what purpose. In MTW, it was fairly easy to decide which regions are best for trade, farming or troop production. The ones with tradable goods and sea access were obvious candidates for developing ports and trade upgrades (and usually were also dedicated to ship production). Those which had high framing income were getting farm upgrades and the regions that had bonuses to certain troops were designated toward producing that unit (and other units of that type).
Now in RTW I am having trouble figuring all that out. There are no regional bonuses to troop production (or at least not that I am aware of) and I can’t find an easy way to tell how good a settlement is for trade or farming before I decide what to do with that settlement. So I end up just building things at random or on “most needed now” basis, which is probably a bad strategy.
Any insight to this? How do you designate your settlements with their roles in your empire?
- barvaz
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