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  1. #1
    Fidei Defensor Member metatron's Avatar
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    Default Re: Unit Experience

    Quote Originally Posted by frogbeastegg
    I don't think experience is lost; I think it works in the same way as MTW, i.e. experience is tracked on a per man basis and the result shown on the unit card is only an average for that entire unit. Without logfiles it is hard to tell if this feature is in RTW. MTW and STW had individual experience tracking; I don't see why it would be taken out of RTW.
    Correct. My own experiments have shown this to be true.

    Meaning, sometimes, that you can merge the elite men of two units to get one good and one bad, or spread good men between two units.

    It doesn't always work right away, and might require shifting men back and forth.
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  2. #2

    Default Re: Unit Experience

    I've noticed experience seems to be a little random.

    In one battle my roman archer unit only killed THREE men and only got 1 cheveron(putting them at one silver, they already had three bronze by then) while my other units who killed ten to twenty men got nothing.

    Last edited by Belenus; 10-17-2004 at 23:52.

  3. #3
    Member Member motorhead's Avatar
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    Default Re: Unit Experience

    Quote Originally Posted by Belenus
    I've noticed experience seems to be a little random.

    In one battle my roman archer unit only killed THREE men and only got 1 cheveron(putting them at one silver, they already had three bronze by then) while my other units who killed ten to twenty men got nothing.

    keep in mind kills are tracked per man, over every battle. those three kills may have been enough to push the unit average valor up one point. worked the same way in MTW.
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  4. #4

    Default Re: Unit Experience

    I have had a velites kill one man in a battle and go up a chevron, so it is probably man-based. I've also merged two units and had them gain a chevron instead of losing it. They were both vanilla that have only been through a battle or two.

    On a somewhat related note: I find that generals gain much more experience in R:TW than in M:TW. In Rome it doesn't take much to get a 10 star general, but I remember working for decades to get a 9 star one in M:TW. This probably has more to do with all the new VnV and retianers more than the actual battles fought.
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  5. #5
    Member Member afrit's Avatar
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    Default Re: Unit Experience

    But remember that generals in RTW die of old age and are not replaced (the green_generals option in MTW, which was off by default). That is if the AI doesn;t kill them for you in multi-general battle (which I avoid like the plague).

    I like the RTW mechanism better, although it is a bit too easy. Also, the AI somehow never gets high stars (unlike in MTW where the Byz had awesome generals).
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  6. #6
    Member Member Lichgod's Avatar
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    Default Re: Unit Experience

    You do get exper for just being in a battle. Had a Principles unit that just sat out a battle (one of many he had been in) get an exper level with zero kills to his credit. So, being on site and watching the archers/cav do all the work will improve your infantry.

  7. #7

    Default Re: Unit Experience

    I have had 3 battles now where units got a level of experience, without killing a single enemy soldier or losing a single man from their unit.

  8. #8
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Unit Experience

    Quote Originally Posted by Lichgod
    You do get exper for just being in a battle. Had a Principles unit that just sat out a battle (one of many he had been in) get an exper level with zero kills to his credit. So, being on site and watching the archers/cav do all the work will improve your infantry.

    Same observation here. Makes sense too because experienced soldiers know the aftermath of routing
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