So im messing around with the Macedonian Phalanx units. I try setting the Phalanx Pikes as Armoured Phalanx, and apply the basic greek_cities texture and sprites. It looks cool but my guys are identical to the Greeks so I decide to change it back.
Well in the process of removing the entries from the descr_model_battle.txt file I forgot to change the model from Armored Hoplites back to Greek Phalanx in the export_descr_unit.txt. Well I go about my business to see if everything is as it should be and BOOM I get into a custom game and my Phalanx Pikemen are still using the Armoured Hoplite Model and to top it all off they are Macedonian Colors.
So, I go back into the files and decide to flip some things around, i've got a combo I like. I make my phalanx pikemen use the default greek_hoplite model, I do not enter anything into descr_model_battle for them, and I change my Royal Pikes into Armored_Hoplites, I load up a custom battle and exactly as I predicted, both units are now in their appropriate model sporting the orange/black of Macedon. One small problem was the sprites for the Royal Pikes were not showing up, so I went back into the file and added apparently non-existant textures/sprites to the Armoured Hoplite section. It works almost perfectly now. So far when I load up a battle the Royal Pikes still don't load in sprite form untill I zoom in on them. Once I zoom in they appear and on subsequent zoom outs the sprites remain.
I havent tested this too much, but perhaps color schemes were added for all factions.
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