Well I thought it was funny....Originally Posted by Orda Khan
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Well I thought it was funny....Originally Posted by Orda Khan
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Look what these bastards have done to Wales. They've taken our coal, our water, our steel. They buy our homes and live in them for a fortnight every year. What have they given us? Absolutely nothing. We've been exploited, raped, controlled and punished by the English — and that's who you are playing this afternoon Phil Bennett's pre 1977 Rugby match speech
Jokes come in many guises. Recognising them as such takes patience, perserverance, and if I may say it, a certain panache. Or is that pinche? I can never remember...
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
Ya, Fishpants was being facetious ... I can appreciate that.Originally Posted by monkian
Jacta alea est!
My opinion, for what it's worth, is that the game is a very good one.
Far from perfect, of course, but if one were waiting for perfection, expect disappointment each and every time.
Bugs and imbalances ? Of course: it's a piece of software !
Hell, I curse a certain company every day for making a %^#$-y OS, but I didn't see anybody here complain about _that_... you just live with it, even though you paid (or should have) money for it...
BUT, they ARE working on it: there's already been one patch when I'm not even sure the game was released everywhere yet, and the second one is in the coming.
And, as usual, things depend on other people, too (as was well pointed out in a previous post, about the delays incurred by superior levels of the company).
Do they get involved ? Do they post around here ?
Well, have a look around. Of course they do.
It's not enough ? _Of course_ it's not enough. Monitoring the forums is _not_ their job, and _I_ can't follow all the threads these days, nor am I able to figure out which contain useful stuff (i.e., insight from the game, humor, game experiences or questions, or merely (unjustified) complaints). It will _never_ be enough, their level of involvement. Of course I'd like to have the devs at my disposition day and night, and to order them around to change this and that over night, but it's not reasonable and we should all be aware of it. So let's act reasonable then, and be content that they have a higher-than-average (imho) level of involvement.
As for attracting their attention by impolite or strong statements, well, let me put it this way: how would _you_ like it if some beggar on the street would stab you in the back (literally) to "get your attention", so you can spare some change ?
That would most likely get your attention, all right, but you wouldn't be exactly happy about it...
I'm all for criticism, and _everybody_ wants a perfect game (or as close as we can get, anyway ;) ). Criticism is good, suggestions and ideas are great, and bugs should definitely be pointed out.
But if we expect to be treated as reasonable people, and if we expect them to keep coming over here to read our issues, we should at least treat them with the respect they deserve for having created a game such as this.
I emphasize the point (although it's been done by others, before) that it should be obvious that people will come visit more often in places they feel _welcome_ and _appreciated_, not cursed and treated disrespectfully, and shown a severe lack of appreciation.
To conclude my rant, and I apologize for wasting your time with this if it was obvious to you in the first place, kudos to CA for their work and thanks their support and presence on these boards.
Blodrast
Therapy helps, but screaming obscenities is cheaper.
One could also say, as long as they are, they are caring!
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Servius: Try reading the R:TW General modding forum here (in the Dungeon) if you want more info on modding. The Devs have make quite a few posts in there so far, and have also said that they are working on a Modding Guide (and the possible release of modding tools) to help us.
Yeah, I do check in on the mod forums quite a bit. I've got the 1/2 movement and 1/2 kill rate mods going, which have helped battles some. The only think I'm sure is a mod issue and not a bug is the movement and kill speeds, but no one seems to be able to find the unit-specific movement variable yet. Most all of the other things I'm having troubles with I THINK are bugs. From what I've seen of the new data format though, I think I'll wait for the modding guide/tools you mentioned because they don't look like something I can easily fix with Excel anymore.
Fac et Spera
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