Infantry foot speed is probably the biggest issue, but I would like to point out that infantry already die like flies to horse archers.
Cutting infantry speed (including foot archer speed) will make this worse. Players are already arguing that HA are overpowered. I disagree. I'd argue that the skirmish mode is much improved, and that's the bulk of it.
While I'm single-player only, I think CA boosted the speed because most casual, on-line players didn't care for the, shall we say, deliberate pacing of MTW battles. So I'd say that a slower speed needs to be included, but needs to be an option.
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Frankly, I don't see that the diplomacy system is noticeably worse than Civilization III or any other game I've ever played, and it's a whole lot better than most.
Making factions give up at a "logical" point when they are beaten down is a serious balance issue. Adopting that would make the game more realistic -- and much, much easier.
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Bribery needs to be tweaked. It's too easy to buy your way to victory once you're the biggest faction.
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