In the New patch, the elephants are changed..
what was changed, anybody has some info on this?
thnx
S.
In the New patch, the elephants are changed..
what was changed, anybody has some info on this?
thnx
S.
Last edited by Silencer; 10-14-2004 at 20:50.
bmp for some info
As far as I know they have been changed to be less owerpowering. The exact stats, however, is beyond my knowledge.
I believe all that was changed was their HP. So they won't take a million hits to bring down, just 500,000.
anyone know how to change the elephants back? maybe I like them to be massively overpowered...they make great tanks![]()
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
They still are awesome - but are more realistic IMO.
I did a load of tests vs Roman troops, myself being the Elephant unit each time:
1 - 1 Unit of War Elephants vs 2 Units of Princeps = 88 Princeps dead after the first charge
2 - 1 Unit of War Elephants vs 2 Units of Triarii = 126 Triarii dead after charge + milling and killing
3 - 1 Unit of War Elephants vs 2 Units of Urban Cohorts = 135 Urban Cohorts Dead after charge and more milling and killing
4 - 1 Unit of War Elephants vs 2 Units Auxilia = 78 Dead Auxilia after two charges.
5 - 1 Unit of War Elephants vs 2 Units Velites = 83 Velites Dead after chasing them around the map and getting almost all of my kills with arrow-fire.
I never lost any of the elephants. They never were less than Eager/Tired. They only got tired vs the Velites. So basically Elephants are amazing against unsupported troops - but if you charge them into a phalanx don't plan on keeping them for long.
robotica erotica
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