Originally Posted by Orvis Tertia
The problem is you can do both. Retrain immediately to gain the enemy temple bonus, then next turn demolish the enemy temple and build your own factions temple.
Originally Posted by Orvis Tertia
I disagree. From a gameplay standpoint, it creates an interesting strategic decision: Do I keep this enemy temple for the bonuses and take the culture penalty? Or do I raze it and build one of my temples?
From a roleplaying standpoint (for lack of a better word), it simulates that way that a native people who were skilled in, say, archery, could retain those traits that made them good archers under a different country's rule, provided their culture wasn't completely obliterated. By destroying a conquered enemy's temples and building your own, what you are really doing is suppressing their religion and culture and replacing it with your own.
The problem is you can do both. Retrain immediately to gain the enemy temple bonus, then next turn demolish the enemy temple and build your own factions temple.
"He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*
Bookmarks