Attrition is a little more complicated that you are making it out to be.Originally Posted by Bhruic
Attrition is about resources, both human and otherwise...
A large country with a large economy can out-attrit a smaller country with a small economy. The idea is that you can provide greater numbers of people and material, and train more of them 'in parallel'. Both the larger pool of folks and the larger economy is what make attrition work against a smaller foe.
The retraining of troops in RTW requires money and available bodies. No money, no retraining. So its not like its 'free' or anything. And you do have to have the training facilities both handy, and at the correct level for the unit involved, so logistical issues are taken into account.
Given the fact that (in the real world) it is way easier to put replacements into existing units than bring a new unit completely 'up to snuff', I have no problem at all with the system in RTW. It works and meets with my expectations about logistics and the training of new soldiers.
Given that each turn is 6 months, it just makes sense. Now if each turn was two weeks, you might have a point!
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