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Thread: "Multiplayer" Single Player: Is it possible?

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  1. #1

    Default Re: "Multiplayer" Single Player: Is it possible?

    I would dearly love to see it. Basically we only really need two things

    (a) A way to convert campaign map info into battle map info.

    (b) A way to easily modify campaign map info to take into account battles results.

    At least in MTW (and I assume in rtw) You could use the console commands to switch from one faction to another.

    You could start up a campaign as normal, and just have each person play out their turn, using the console to switch factions as needed.

    If your factions wound up fighting, you could fight a custom battle based on the info from the campaign map (thats where what we need (a) comes in)

    Then you just need a result to put those changes back into the campaign map (b).

  2. #2

    Default Re: "Multiplayer" Single Player: Is it possible?

    Give it an option to save the game so that you can start up the game again later. This can allow longer campaigns.

    Just like Championship Manager.

  3. #3
    Hail Caesar! Member Nerouin's Avatar
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    Default Re: "Multiplayer" Single Player: Is it possible?

    CA responded to those wishing for a multiplayer campaign awhile ago, saying that a true multiplayer campaign would take years to develop.
    "That's right- none of you Americans smoke anymore. You all live long, dull, uninteresting lives."

  4. #4
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: "Multiplayer" Single Player: Is it possible?

    But couldnt we set it up like risk where u hit end turn and when it gets to the others player faction instead of showing the moves he chooses em?
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  5. #5
    Member Member Merlin271's Avatar
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    Default Re: "Multiplayer" Single Player: Is it possible?

    I can't think of a programming reason why it wouldn't be possible to do, there's already Risk & Championship Manager which are able to support such a feature without difficulty, Civilization III can also do it, it should be easy to implement.
    The Order of Chaos

    http://orderofchaos5.tripod.com/

  6. #6

    Default Re: "Multiplayer" Single Player: Is it possible?

    Merlin - How does the CivIII multiplayer actually work?

  7. #7
    Member Member Alexander the Pretty Good's Avatar
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    Red face Re: "Multiplayer" Single Player: Is it possible?

    The biggest problem with an online version would be lag and timing, I'd figure.

    Offline... Take a while to figure out how to do it, then just a hassle of sharing the necessary game files.

    I guess it would be nice, if gameplay was not sacrificed to do it.

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