Thinking about it, the RTW engine would never work for an "MP" SP game. Think about the way in which the armies move around the map; if everyone moved at the same time it'd mean being interrupted in the middle of whatever you were doing elsewhere in the map to go fight a battle somewhere. If people took it in turns to move their armies then the last player in the turn would have an advantage of seeing where everyone had moved, and knowing these armies could not move again this turn, and the first player would get the advantage of striking first, etc.
The other option, to move your armies and once everyone ends turn, they all move, would be a disaster! You'd tell your army to go move there to attack someone, but when you got there they would have gone! You'd end up playing games of cat and mouse across the map.![]()
If it was STW or MTW, I could see an MP game working, but I don't think it'll happen with RTW.
Colt374, with regards to a hot-seat game: how dull would that be? You couldn't play out any of the battles, which is the best part of the game!
Not to mention the whole fighting battles thing (like someone mentioned) would lead to people sitting around waiting for battles to be resolved.
Bookmarks