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Thread: How to add a new province

  1. #1
    Member Member VikingHorde's Avatar
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    Default How to add a new province

    Programs needed:
    Ultimate Paint
    Mithel Image Converter
    java runtime environment
    ReadBif

    The programs can be downloaded here:
    http://www.totalwar.org/Downloads/Tools.shtml


    LUKUPMAP (low resolution) and LUKUPMAP2 (High resolution)
    Use Ultimate Paint to edit the files. A province has two colours, one for the province and one for the border. The colours has to be in the palette below or it will not work! For my new scania province I used 123,123,159 as the main colour and 131,131,163 as the border colour.When the editing is done, the files are not ready for use yet. The palette is out of order, so to correct it I use Mithel Image Converter. In the program I load an unedited map and save the palette. Then I load the new map, load palette and then save the map.


    MapTex and MapTex2 (background map)
    You can edit the backgound map with most graphics programs (I use Coral Photopaint 9)


    FE_MINIMAP_LUKUP (Big menu map) and MINILUKUP (Small ingame map)
    The maps are in Bif format, so you will need to edit them with ReadBif. Use the palette in the program find the right number colour (I used palette colour 200). There are no borders in this map.


    000 255,0,255 // this is the "pink" colour,(coast and seaborders)

    Old provinces
    001 143,63,63 (Province, Scotland)
    002 147,67,67 (Border, Scotland)
    003 155,71,71 (Province)
    004 163,79,79 (Border)
    005 171,83,83
    006 179,91,91
    007 187,99,99
    008 195,103,103
    009 199,111,111
    010 207,119,119
    011 215,123,123
    012 223,131,131
    013 231,139,139
    014 239,147,147
    015 247,155,155
    016 123,111,91
    017 127,115,95
    018 135,123,103
    019 143,131,111
    020 151,139,119
    021 159,143,123
    022 167,151,131
    023 175,159,139
    024 183,167,147
    025 187,171,155
    026 195,179,163
    027 203,187,167
    028 211,195,179
    029 219,203,187
    030 227,211,195
    031 235,219,203
    032 51,115,23
    033 55,119,27
    034 63,127,27
    035 71,135,35
    036 79,143,39
    037 87,151,43
    038 95,155,47
    039 103,163,55
    040 115,171,59
    041 123,179,67
    042 131,187,71
    043 143,191,79
    044 151,199,83
    045 163,207,91
    046 171,215,99
    047 183,223,107
    048 131,0,0
    049 139,0,0
    050 147,0,0
    051 155,0,0
    052 163,0,0
    053 171,0,0
    054 179,0,0
    055 187,0,0
    056 195,0,0
    057 203,0,0
    058 211,0,0
    059 219,0,0
    060 227,0,0
    061 235,0,0
    062 247,0,0
    063 255,0,0
    064 27,27,115
    065 31,31,123
    066 35,35,131
    067 43,43,143
    068 51,47,151
    069 59,55,159
    070 67,63,171
    071 75,71,179
    072 83,79,187
    073 91,87,199
    074 99,99,207
    075 111,107,215
    076 119,115,227
    077 131,127,235
    078 143,139,243
    079 155,151,255
    080 131,131,35
    081 139,139,35
    082 147,147,39
    083 155,155,39
    084 163,163,43
    085 171,171,43
    086 179,179,47
    087 187,187,47
    088 195,195,51
    089 203,203,55
    090 211,211,55
    091 219,219,59
    092 227,227,59
    093 235,235,59
    094 247,247,63
    095 255,255,67
    096 83,67,115
    097 91,71,123
    098 99,79,131
    099 107,87,143
    100 115,95,151
    101 123,99,159
    102 131,107,171
    103 139,115,179
    104 147,123,187
    105 155,131,199
    106 163,139,207
    107 175,147,215
    108 183,155,227
    109 191,163,235
    110 199,175,243
    111 211,183,255
    112 135,99,51
    113 143,103,55
    114 151,111,59
    115 159,119,63
    116 167,127,67
    117 175,135,71
    118 183,147,75
    119 191,155,79
    120 199,163,83
    121 207,171,87
    122 215,179,91
    123 223,187,99
    124 231,199,103
    125 239,207,107
    126 247,215,111
    127 255,227,119
    128 63,107,63
    129 67,111,67
    130 75,119,75
    131 83,123,83
    132 87,131,87
    133 95,139,95
    134 103,143,103
    135 111,151,111
    136 119,155,119
    137 127,163,127
    138 139,171,139
    139 147,175,147
    140 155,183,155
    141 167,187,167
    142 175,195,175
    143 187,203,187
    144 119,67,67
    145 123,71,71
    146 131,79,79
    147 135,83,83
    148 143,91,91
    149 147,99,99
    150 155,107,107
    151 159,115,115
    152 167,123,123
    153 171,131,131
    154 179,139,139
    155 183,147,147
    156 191,159,159
    157 199,167,167
    158 203,175,175
    159 211,187,187
    160 107,63,107
    161 111,67,111
    162 119,75,119
    163 127,83,127
    164 131,87,131
    165 139,95,139
    166 147,103,147
    167 151,111,151
    168 159,119,159
    169 167,127,167
    170 171,139,171
    171 179,147,179
    172 187,155,187
    173 191,167,191
    174 199,175,199
    175 207,187,207
    176 63,107,107
    177 67,111,111
    178 75,119,119
    179 83,123,123
    180 87,131,131
    181 95,139,139
    182 103,143,143
    183 111,151,151
    184 119,155,155
    185 127,163,163
    186 139,171,171
    187 147,175,175
    188 155,183,183
    189 167,187,187
    190 175,195,195
    191 187,203,203
    192 67,67,111
    193 71,71,115
    194 79,79,123
    195 83,83,127
    196 91,91,135
    197 99,99,139
    198 107,107,147 (Main Colour, Sicily)
    199 115,115,151 (Border Colour, Sicily)

    Free colours for new provinces
    200 123,123,159 (Main Colour, Scania)
    201 131,131,163 (Border Colour, Scania)
    202 139,139,171
    203 147,147,175
    204 159,159,183
    205 167,167,191
    206 175,175,195
    207 187,187,203
    208 171,91,19
    209 175,95,23
    210 179,99,31
    211 187,107,35
    212 191,111,43
    213 199,119,51
    214 203,127,59
    215 207,131,67

    Sea "provinces"
    216 215,139,75 (North Atlantic)
    217 219,147,83
    218 227,155,91
    219 231,163,103
    220 235,171,111
    221 243,179,119
    222 247,183,131
    223 255,195,143
    224 119,71,51
    225 127,75,55
    226 135,87,63
    227 143,95,71
    228 155,103,79
    229 163,111,87
    230 171,119,95
    231 179,131,103
    232 191,139,115
    233 199,151,123
    234 207,159,135
    235 219,171,143
    236 227,179,155
    237 235,191,167
    238 243,203,179
    239 255,215,191
    240 107,107,107
    241 115,115,115
    242 123,123,123
    243 131,131,131
    244 139,139,139
    245 151,151,151
    246 159,159,159
    247 167,167,167
    248 175,175,175
    249 183,183,183
    250 195,195,195
    251 0,255,255
    252 1,255,255
    253 2,255,255
    254 3,255,255
    255 239,239,239

    -------------------------------------------------------------------------------

    The era campaign files:
    \Medieval - Total War\campmap\startpos\early.txt (high and late)

    The new provinces to be added to the files. Here you can setup the borders, tradegoods, buildings, units ect.

    Lines needed to be added in the early.txt

    DeclareLandRegion:: "ID_SCANIA"

    SetRegionUnfloodable:: ID_SCANIA (add the line if the province can be floded)

    SetRegionUnquakeable:: ID_SCANIA (add the line if the province can't have eathquakes)

    SetRegionRebels:: ID_SCANIA 88 (Name of the rebels in the province, the name is in DEFAULT_FACTION_SPECIFIC.TXT)

    SetNeighbours:: (setup what provinces borders the new province)

    SetBorderInfo:: (setup terrain, river)


    Castle, Origin and Port coordinates:
    When finding the right coordinates, I open LUKUPMAP2 with Coral Draw and find the place of an old castle (any one). Write down the coordinates and compare it with the coordinates in the early.txt. Now use the LUKUPMAP2 map and find the place you want to add the new Scania castle, write down the coordinates and use them to create the new coordinates.


    SetCastle:: ID_SCANIA 14850 5056 (Setup the coordinates of the castle)

    SetOrigin:: ID_SCANIA 14850 4656 (Setup origin were unit are placed in the province)

    SetPort:: ID_SCANIA 14320 3720 5 (Setup the coordinates of the port and it's direction (5))

    SetAttributes:: ID_SCANIA (setting up religion, rebelliousness ect.)

    SetTradableGoods:: ID_SCANIA FISH WOOD (Province tradegoods, add if any)

    SetResources:: ID_SCANIA IRON (Province resources, add if any)

    SetRegionOwner:: FN_DANISH (Who owns the province)

    AddTitle:: ID_SCANIA (setup province titel)

    MakeBuilding:: ID_SCANIA (Building in the province)

    MakeUnit:: ID_SCANIA (Units in the province)

    ---------------------------------------------------------------------

    File that needs editing in \Loc\Eng

    DEFAULT_FACTION_SPECIFIC.TXT


    In @["rebel_factions_xzy"], add the following line last (after the Welsh):

    @{"the Scanians"} (This is rebel number 88, see early.txt)

    This is the name of the rebels in the region

    ---------------------------------------------------------------------

    Another file that needs editing in \Loc\Eng

    DEFAULT_REGION_SPECIFIC.TXT


    In the following lines in the correct places, alway after Sicily, but before North Atlantic!:

    @{"Scania"}

    ["Scania"] {"Scania"}

    @{" of Scania"}

    @{"Your Forces Invade Scania"}

    @{"Scania Conquered!"}

    @{"Scania Lost!"}

    @{"Scania Relieved!"}

    @{"Amir of Scania"}

    @{"Duke of Scania"}

    ["Title Earl of Scania"] {"Earl of Scania"} (the titel from early.txt)

    ["Scania Castle_xzy"] {"Lund Castle"} (the castle from early.txt)


    -------------------------------------------------------------------

    File that needs editing in CAMPMAP\names

    DEFAULT_HEROES.TXT

    Add this line last after Sicily:

    SET_REBELS:: ID_SCANIA 2 2

    The first number is the choice of forename, the last is the surname. I used the danish names.

    Feel free to fill the gaps

    MTW XL version 3.0 out now! Get it here:
    https://forums.totalwar.org/vb/showthread.php?t=31201

  2. #2

    Default Re: How to add a new province

    couple questions...

    is there a way to remove the existant text on the text maps..

    and do all of the lukemaps have to be pixal for pixal exact to one another? and if so is there a simple way to do it

    thanks!

  3. #3
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Re: How to add a new province

    PSP's compression method screws LBM files up. The file looks fine in PSP, but when you use Mithil, you see how it's all messed up, and why all you see on the strategic map are a few blue streaks on top of the tex map.
    To use PSP, you need to save the LBM as an uncompressed file, then load and save it using Mithil in order to re-compress it before inserting it into the game.

    Dewinter, the text maps (tga's) are hand-drawn, so removing the provincial names has to be done manually, though you can use a graphic's program feature to create a new file with typed-in letters, and then merge it onto the tga.

    The maps don't have to be matched in order to work, except for size.

    For the LBM and bifs, IIRC, you can open the LBM's in Ultimate Paint, change their size as needed, then save them as bitmaps. You can then use bifreader to import the bitmap frame and save them as bifs. I think you can use either program to alter the files, but doing it with UP means you only have to do the large LBM, and then shrink it down to the other sizes.
    Last edited by WesW; 06-17-2005 at 13:31. Reason: New info acquired
    Wes Whitaker's Total Modification site:

  4. #4
    Creator of the Medmod for M:TW Member WesW's Avatar
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    Default Re: How to add a new province

    It turns out that it was indeed the PSP method of compressing the LBM which messed it up, so make sure that when you use PSP you save it as an umcompressed file. You still need to load it into Mithil for re-compression before inserting it into the game.

    I need help with the TGA's. For some reason, they don't show up correctly in the game. I tried simply opening and saving original, unedited files using both PSP and UP, and they show up in the game with a heavy purple tint, as if the hue were all screwed up.
    Does anyone have any ideas here?
    Wes Whitaker's Total Modification site:

  5. #5
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: How to add a new province

    Useful info in this thread. Can it be stickied, please?

    EYG

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