The longer it takes you to field an army, the longer the enemy has to build its own. If you blitz greece or rome or egypt in the early game, they just aren't that powerful -- dispersed and low tech forces always lose to one concentrated force.

If you expand aggressively, money is never a problem beyond the very early game. I DO build units non-stop; i don't have enough troop producing buildings to spend all my money.

Urbans take too long to reach (pop 24k isn't easy to reach in most provincs0, and take too long to build. Throw in the stamina bug, and it's hard to argue they're overpowered in the campaign. Legionary over urban is a perfectly reaosnable choice, especially for the brutii.

Quote Originally Posted by Akka
Additionnally, two turns to build isn't a problem, except in times of urgency.
A big part of the game, is to precisely balance the number of units you have, with your income, to not become bankrupt. That you need one or two turns to produce a unit is, most of the time, irrelevant, as you won't produce units non-stop anyway.