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Thread: Overpowered units.

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  1. #1
    Senior Member Senior Member Dorkus's Avatar
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    Default Re: Overpowered units.

    roman infantry are supposed to be the best in the game. Thus you see armenian and other legionaries with equal stats to legionary cohort, yet requiring a higher level barracks and 2 turns to produce.

    if you compare urbans to legionary cohort, then it's not so clear that urbans are overpowered. The lower attack makes a big diffenrece, but infantry should not be your main killing force in any event.

    Quote Originally Posted by Armchair Athlete
    but take alook at every other faction. Practically every advanced seleucid unit takes two turns to build. Spartan hoplites (the closet thing to Urban Cohorts, which they still beat) take two turns to build, and can only be built in Sparta and Syracuse, and cost 1150 bucks to build. Take a look at every other factions super unit, which Urban Cohorts beat (apart from maybe Elephants) and how much they cost. 890 bucks or whatever it is for Urban Cohorts is just too cheap, and I still think there should be restrictions on where they are built (like only the starting provinces). This would be more historically accurate too.

  2. #2
    Member Member Ktonos's Avatar
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    Default Re: Overpowered units.

    Well a good idea would be to not be able to train UC. Just to take 2 Praetorian Cohorts and retrain them to 1 UC.
    O xein aggelein Lakedemoniois oti tade efi kimetha tois koinon rimasi poi8omenoi

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