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Thread: Egyptians are NOT overpowered

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  1. #1

    Default Re: Egyptians are NOT overpowered

    Quote Originally Posted by Bhruic
    I only played on Early. I never saw Poland, Novogorod, Aragon or the HRE do well (as well as the Danes you mentioned). They always either caved (in the case of HRE), or just never expanded.
    And I only played on early, and I've seen Poland trash the Mongols as soon as they arrived, same with Novgorod claiming all that neutral land and laying into Byzantium, and I have most certainly seen the HRE do well. If you're controlling one of the major factions around them or one of them gets into a ruck with someone else powerful, the HRE proceeds to start up the steamroller.
    Love is a well aimed 24 pounder howitzer with percussion shells.

  2. #2

    Default Re: Egyptians are NOT overpowered

    Balancing all the factions out will make the game detour from a strategy approach to a AOE/AOM type of game. I am sure you all don't want that, so we need to have weak and strong factions, even if it has to be expectancy and consistancy in a campaign game.

  3. #3
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Egyptians are NOT overpowered

    Egypt gets waaaaaaayyyy too much positive in the way of "errors" in its units, plus it has money and position with weaker neighbors. Simply put, they are overpowered.

    The axemen are ridiculous. They can take a lot of low level archer fire because of their silly armour stat.

    The pharaoh's bowmen are very, very tough in melee and have extended range plus larger unit size if memory serves. Their killing power is tremendous.

    Chariots are too strong because of the multi-hit point issues (part of the game engine that really doesn't work well for most units with multiple hit point) plus they are far too mobile and fast. They should have a LOT of trouble turning and rough terrain should be nearly impassible for them.

    Many of the Egyptian light cav are oversized, and they get double the shield defense that they should receive.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  4. #4

    Default Re: Egyptians are NOT overpowered

    Quote Originally Posted by Red Harvest
    The pharaoh's bowmen are very, very tough in melee and have extended range plus larger unit size if memory serves. Their killing power is tremendous.
    Only normal size, but yes, long range + high stats means lots of deaths on the other side.

    Chariots are too strong because of the multi-hit point issues (part of the game engine that really doesn't work well for most units with multiple hit point) plus they are far too mobile and fast. They should have a LOT of trouble turning and rough terrain should be nearly impassible for them.
    The multi-HPs just seem to reflect the fact that there are multiple people in the chariots. I mean, when you see "54" chariots (on large), there are actually only 18 chariots with 3 people in them.

    Bh

  5. #5
    Barbarian of the north Member Magraev's Avatar
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    Default Re: Egyptians are NOT overpowered

    There are a couple of errors in the unit stats (armor for the axemen and too large shield modifier for the desert cav (i think)).

    I'm not too sure the desert archers are overpowered though. They take two turns to make, and cost 800-900 + over 300 in upkeep. I'm not so scared of chariots anymore either, even though they are annoying. They also cost a fortune.

    The main problem is the very rich provinces they control, where the women also have 3 children pr year... That advantage alone would enable even the gauls or the spaniards to rule the world...
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