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  1. #1
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: Diplomacy..a bit pointless?

    Quote Originally Posted by Excalibur Bane
    I remember giving the Gauls 50,000 Denarii for a ceasefire when I was playing Julii. They accepted but then broke the ceasefire the next turn and attacked one of my cities. Rather stupid IMO. A ceasefire should be set in stone, not allowing it to be broken for X amount of turns once it is agreed to. It would make diplomacy a bit more meaningful.

    This is exactly what Im talkin about. Why bother with diplomacy at all if it is sooo useless. I just finished a julii camp with virtually no diplomatic action whatsoever.

    A trustworthy/un-trustworthy rating, number of turns in treaty e,ement should definately be implemented.

    Oi CA, you listening?
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  2. #2
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Diplomacy..a bit pointless?

    Emm... what game are you lot playing?

    I remember giving the Gauls 50,000 Denarii for a ceasefire when I was playing Julii. They accepted but then broke the ceasefire the next turn and attacked one of my cities. Rather stupid IMO.
    If you have to pay the Gauls 50.000 for a ceasefire, then you ought to expect them to invade the next turn. If you have to pay over 15k for any ceasefire, then they're simply fleecing you in the hope that they can do it again.

    There are some things that could be changed and added to --- feedback to the player being one of them --- but to anyone who has delved into it, the dimplomacy engine is a solid machine.
    Last edited by Tamur; 10-18-2004 at 20:01.
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  3. #3
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Diplomacy..a bit pointless?

    Quote Originally Posted by Tamur
    Emm... what game are you lot playing?



    If you have to pay the Gauls 50.000 for a ceasefire, then you ought to expect them to invade the next turn. If you have to pay over 15k for any ceasefire, then they're simply fleecing you in the hope that they can do it again.

    There are some things that could be changed and added to --- feedback to the player being one of them --- but to anyone who has delved into it, the dimplomacy engine is a solid machine.
    Exactly. $50K bought quite an army too.

    None of the factions can or should be trusted. They are all liars and backstabbers -- which is pretty accurate. So what's the purpose of diplomacy? To make a heck of a deal that turn, if you can.
    Last edited by Doug-Thompson; 10-18-2004 at 20:18.
    "In war, then, let your great object be victory, not lengthy campaigns."

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