Quote Originally Posted by DisruptorX
Your argument hinges on "its a game". I didn't play MTW like a game. I built up my empires and didn't go out on world spanning conquests. I want a ceasefire because I am sick of paying money for cannon fodder instead of buildings.

And yes, if they didn't attack me, most of the time, they would not be attacked unless they were in a strategic position in the area of my expansion. Usually it is some idiots who start a war with me, and then continue fighting after I have taken everything I want. So yes, if they agreed to peace, they would be spared.
No, my argument hinges on "The developers designed a game". See, you want to do something outside the scope of the rules of the game, and you expect the game to cooperate. But the game doesn't know that you are sick of paying money for cannon fodder. The game doesn't know that you aren't out for world spanning conquests. The game knows that in order to win, you need X provinces. Therefore, the game is going to try and stop you.

I mean, how exactly do you expect another faction to know if they are "in the area of your expansion"? How do you expect them to know that you think their last province is too far away, so you have no interest in capturing it? As far as they are concerned, you are going to want all the provinces you can get. And, in general, they'd be right, for the majority of players. So that's how they should react.

Now, obviously, I'd prefer it if they waited, and built a large army instead of trickling out small groups, but that's quite outside the scope of diplomacy.

Bh