Althoug I should admit the kill ratios are impressive and not historical accurate I believe it’s not CA mistake. At least in the numbers of people involved.
Example: Many historians believe that Julius Caesar kill and enslave as much as one million gauls/germans/other nations enemies! If we would be accurate that would mean (supposing a number of 100 men per unit) 10000 different units which would lead as to nearly 520 full-stack armies (it was 19 o 16 units an army can hold?) in the map!! Not the entire map, but only a portion! (let’s say Gaul and Germany!!!)
How would a historical accurate game work with such big armies moving around?
And which machine can afford 80000 people getting killed a t the same time?
But I completely agree that the percent of deads after a battle and the complete destruction of the majority of the armies that suffer a defeat is a matter to be solved by you… the almighty mooders!!!
Diego, from Argentina
PS: there were many battles where the whole army was killed: Stalingrad, any other modern day pocket, any siege where the defeated army was slaughtered after battle, thermoplylie (don’t know how to spell it, but I will say that Spartans wished to die in that place, so of course it will mean 100% of casualties)
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