I prefer town watch: since a horde of those under the leadership of a general stands some chance against more advanced brigands... Peasants would just route... :)
I prefer town watch: since a horde of those under the leadership of a general stands some chance against more advanced brigands... Peasants would just route... :)
For my core cities, that are highly unlikely to face a significant enemy thread, I use peasants; I also always have an advanced army within a 2 turn "rush-in" distance if there is trouble. I always have a diplomat in each city as well, so if needs be, I'll just bribe the invaders. Although town watch are significantly better than peasants, I'd rather not have to fight with either, and peasants are better value per man in terms of garrison duty, as it's only numbers that count.
Out on the rim, however, I have armies of older front line troops (e.g. pre-Marius units), usually augmented with a few peasants if I need the Public Order boost. I usually prefer to have my best generals and troops in the field.
Last edited by therother; 10-19-2004 at 19:23.
Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus
History is a pack of lies about events that never happened told by people who weren't there -- George Santayana
I do the same, only moreso. I use peasants exclusively. There's no significant enemy threat unless there's a significant enemy army, and that justifies a worthwhile army of my own.Originally Posted by therother
The AI doesn't use its naval superiority well. I haven't had to cope with a hostile landing yet.
Town watch (or militia hoplite, or any other corresponding "militia" unit).
I mean, that's militia is made for. I just can't bring myself to use rag-tag untrained, non-organised peasants to maintain order and security in my city.
Gah !
If violence didn't solve your problem... well, you just haven't been violent enough.
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