Success! I stuck in a swordsmen tga with the german axemen CAS. It works.
Which is exactly what Itkotw said in his first response. I guess I have to learn the hard way....
Success! I stuck in a swordsmen tga with the german axemen CAS. It works.
Which is exactly what Itkotw said in his first response. I guess I have to learn the hard way....
I tried the method that itkotw mentioned in post #2, for adding units. It worked, but had some side effects I could not explain. Not only did my faction get the units I added, but so did some others. For instance, I added (to the Greeks), Dacian falxmen, Carthaginian elephants, and Seleucid cataphracts. Now in the custom battle section, the Thacians can train two different kinds of falxmen, cataphracts and war elephants. Dacia however, can still only train its original units. Carthage is unaltered, but the Seleucids can train falxmen, and two versions of the same type of war elephant. Because Thrace can’t build the necessary buildings, they don’t get the cats or elephants in the campaign.
Any ideas of why this happened, and how I can fix it? Anyone have this happen to them?
-edit-
I just realized what the problem was. Apparently, if you use the name "greek" in the _desrc_unit, and _descr_buildings files, the game will give all greek-based factions (Seleucids, Thracians, etc.) that unit. Use the name "greek_cities" and the problem goes away.
Last edited by Shamus; 10-25-2004 at 16:02.
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