Have you tried splitting your fleets up and attacking from multiple directions?Originally Posted by andrewt
Have you tried splitting your fleets up and attacking from multiple directions?Originally Posted by andrewt
Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus
History is a pack of lies about events that never happened told by people who weren't there -- George Santayana
Yup. It's easier when the ships are near land as I can trap them more easily. I have to be extra careful so that they all end their turn in a single stack. Otherwise, the large AI stack would kill them.
What I don't understand is how I can attack with 20 ships against the enemy's 9 ships and I will win without sinking a single one of their ships but they will sink 8 or 9 of mine. Excuse me?![]()
Agreed, we need sinkings! One of the reasons the naval strategy component is lacking is that the battles are almost never decisive. Unused boats stack up...
Rome Total War, it's not a game, it's a do-it-yourself project.
I'm in mixed minds about this. In a way I'm glad they arent so decisive. But I suppose they do need to be a bit more decisive than they are currently. Still... I'd say it's better than in MTW.
I remember in MTW how I'd take an enemy ship on, and be killed. The enemy ship (which is the smallest type) would get a star in command. So I send a larger ship to defeat it. The star in command means this little enemy ship beats me, and gains another star. I now send a big fleet of a few ships against this one ship... and it beats me again! Now I have an enemy ninja ship, able to take on entire battle fleets alone, and it was fast enough to flee from my large fleets. I don't care how many stars that tiny ship has, he shouldnt be able to sink several other ships in a single battle!
~LordKhaine~
I don't see how one or two little boats can get away from 20. Somehow they get close enough to kill a bunch of them but not to sink the boats...
robotica erotica
This is a major problem IMHO. Fleets never die because the boats never sink.
Trapping them is the way to go. If you win the battle, they've nowhere to retreat and are all sunk.Originally Posted by andrewt
Thing that annoys me is that even when you win the first battle, and the fleet retreats, if you have another of your fleets attack it, it can still retreat just as far. Quite how it manages this feat is unknown.
My suspicion about naval warfare is that there is two factors going on: the number of men in each ship and the combat rating of the ships. The combat ratings determine the casualties, both in men and in ships sunk during the battle itself. But the number of men left determines is the ship is still able to function properly. Similar to the land battles, if a unit retreats (or enters) a battle severely depleted, it will not come back again.
Last edited by therother; 10-20-2004 at 03:43.
Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus
History is a pack of lies about events that never happened told by people who weren't there -- George Santayana
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