Creten archers vs Madcedonian armies, with some hoplite anti-cav. They win, the enemy simply cannot get near to you without breaking. I have massacred thousands of Macedonians for almost no losses.
Creten archers vs Madcedonian armies, with some hoplite anti-cav. They win, the enemy simply cannot get near to you without breaking. I have massacred thousands of Macedonians for almost no losses.
Archers are great!
I like to up the quality of the enemy's armour and weapons, then fight outnumbered (1.5 to 1 perhaps )with a few units of phalanxes, archers to the rear, and a few cav units for mobility.
Win some, lose some. But always good meatgrinder fun.![]()
Unto each good man a good dog
I just had a nice army and faction leader massacred by a small besieging army. It had no family member, but it did have 3 units of chosen archers mixed with a few scraps of falxmen. I sallied out to break the siege. My two phalanx units could not get into range without being cut to pieces...and my cav could not break them because of the falxmen mixed with them. It was on very hard, but it illustrates the silliness of archery in RTW. Those units should have been dead meat.
Rome Total War, it's not a game, it's a do-it-yourself project.
I'm still learning to use the archer units in RTW. In my MTW campaings, archers and xbowmen accounted for a pretty piece of the casualties I inflicted in battle. Funny that slingers seem to have the same range as archers and appear more efective too. Thanks for the tips guys.
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