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Thread: MOD help Desired

  1. #1

    Default MOD help Desired

    is there a Mod out there that will hep curb corruption or can anyone direct me to the files where I can make the adjustment myself I would like to adjust it so that the # of spies I have in a settlement has an effect on it

    I was thinking about Modding public order too I think if I take over a city and massacre everyone after a rebellion that it would be at least 1 or 2 gernerations say 30 years before they start to forget that my faction is really keene on slaughtering rebels also I liked it in MTW where a family member whose dread value was high was enough to supress rebellion sometimes ...I find these things realistic and would like to Mod them in but I am green when it comes to modding any pros able to lend a hand

    ps I was also wondering if you can Mod it so that an rebelious city actual has to fight a battle with your army in the city before they get thrown out

    I think its just absurd that my huge army of crack troops gets thrown out of a city by a bunch of peasants and a few gladiators

    thanks!!

  2. #2

    Default Re: MOD help Desired

    Quote Originally Posted by ZIM!!
    is there a Mod out there that will hep curb corruption or can anyone direct me to the files where I can make the adjustment myself I would like to adjust it so that the # of spies I have in a settlement has an effect on it
    I think Law reduces corruption. So you need to increase the law in your towns. so look for lines like this in:

    "law_bonus bonus 2"

    in the export_descr_buildings.txt file. 2 is 10%, I think. So just increase to 4 to double the effect to 20%. Oh and make sure you mod a building you can construct!

    i think you will have to restart the game, but any changes should by reflected in your saved games, but I haven’t tried Probably a good idea to make a copy of the file you mod too.

  3. #3

    Default Re: MOD help Desired

    Quote Originally Posted by Morat
    I think Law reduces corruption. So you need to increase the law in your towns. so look for lines like this in:

    "law_bonus bonus 2"

    in the export_descr_buildings.txt file. 2 is 10%, I think. So just increase to 4 to double the effect to 20%. Oh and make sure you mod a building you can construct!

    i think you will have to restart the game, but any changes should by reflected in your saved games, but I haven’t tried Probably a good idea to make a copy of the file you mod too.
    sorry about this but could you give me the path to get there?

  4. #4

    Default Re: MOD help Desired

    Quote Originally Posted by ZIM!!
    sorry about this but could you give me the path to get there?
    Oh, sorry. It's in

    Rome directory/data/export_descr_buildings.txt

    So on my machine it would be

    C:\Program Files\Activision\Rome - Total War\Data\export_descr_buildings.txt

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