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Thread: Population Control & City Ecomonic's

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  1. #1
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Population Control & City Ecomonic's

    All foreign buildings?!?!?!? Not just the temples!?!?

    opps!!!


  2. #2

    Default Re: Population Control & City Ecomonic's

    Quote Originally Posted by Bob the Insane
    All foreign buildings?!?!?!? Not just the temples!?!?
    Yes.
    If violence didn't solve your problem... well, you just haven't been violent enough.

  3. #3
    Member Member Sleepy's Avatar
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    Default Re: Population Control & City Ecomonic's

    If you dont have a public order problem, then you dont need to demolish buildings. Once I captured the pyramids I didnt have any culture penalties in any Egg city so no need for civic refurbishment them, though I did replace their temples with better Roman ones.

    Some temples are worth keeping if they provide a unique bonus (such as +3 missile bonus) and you can maintain order in the city.
    Last edited by Sleepy; 10-21-2004 at 14:15.

  4. #4
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: Population Control & City Ecomonic's

    Anyone else think that the Execution Square should reduce the population growth? After all people are being killed you know. (where's the Guillotine Emoticon gone?)
    "Believe those who are seeking the truth; doubt those who find it."

  5. #5
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Population Control & City Ecomonic's

    You can do some testing yourself by looking at the 'ying and yang' culture penalty symbols on the settlement scroll. Destroying the happiness buildings of foreign cultures, e.g. temples, that your culture can't upgrade definitely helps lower the culture penalty value in subsequent turns.

    Bear in mind, however, that whilst helping to remove the culture penalty, destroying these foreign happiness buildings will also drop public order as you'll also lose their own inherent happiness and law benefits. That is, until you build your own faction's equivalent.

    I think the palace is also important here, although i'm not sure on the other buildings. Jerome stated that the penalty is based on the proportion of foreign buildings compared to your own culture's buildings (to a maximum of 50%). I think that building to the next tech level is also another way of removing another culture's building, hence the only way to get rid of temples is by destroying them and restarting.

    J
    =MizuDoc Otomo=

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