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Thread: Population Control & City Ecomonic's

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  1. #11
    Member Member Didz's Avatar
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    Default Re: Population Control & City Ecomonic's

    Hmm! I'm not convinced that this building thing actually works.

    I've just been doing some testing and the results aren't very re-assuring.

    Thessalonica for example: Culture Penalty 40%

    It had an Odeon and an Agora in it plus a Councillor Chamber. I destroyed the Odeon and the Agora but it made absolutely no difference to the culture penalty which was still 40% at the end of the next turn.

    So, is all this 40% attributable to the Councillor Chamber. If so I had no reason to destroy the Odeon or the Agora and the Councillor Chamber can't be destroyed so I'm stuck with the penalty.

    On the other hand take:

    Sidon: Culture Penalty 10%

    Only 10% even though it still has its Secret Police HQ, Awesome Temple of Set and the Eygptian Army Barracks, Catapult Range, Elite Cavalry Stables and Armourer.

    Ok! I destroyed all of these buildings anyway. Nothing changed I still have a 10% culture penalty even though all the buildings are now Roman except the City Walls which it won't let me destroy.

    So! Where is the link between buildings and cultural penalty?

    I don't see it.

    +++++
    Ok! I have now gone systematically round all of my remaining Egyptian cities destroying every Egyptian building I can. It has not made a single % difference to any of their cultural penalties indeed some cities seem to have 10% penalties despite having nearly all Egyptian buildings whilst others have 30% or 40% with hardly any.

    The only things I could not destroy were Council Chambers and City Walls, so it looks to me as though the entire cultural penalty must be linked to one or other of these and the other buildings have no effect.
    Last edited by Didz; 10-21-2004 at 15:21.
    Didz
    Fortis balore et armis

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