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Thread: How to mod your traits/VnV

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  1. #8

    Default Re: How to mod your traits/VnV

    Good post on traits!

    There is also an export_descr_ancillary file. It describes the characters which are added to family members. It appears to be set up in a very similiar manner to the VnV file.

    I am experimenting to see if I can increase the effects of a mercenary captain. I would like to see the captain increase the morale of only mercenary troops.

    I noticed that there is an effect listed as " Effect TroopMorale +1" for increasing all troop morale.

    So I added the following line " Effect TroopMoraleMerc +1" at the end of the mercenary captain description.

    Hopefully it won't crash the next time I receive a mercenary captain. Although the next big question is how will I know if only the mercenaries received one extra morale point or not???????

    If it does work, you could tailer ancillary characters and probably family members to increase/decrease the effectiveness of specific types of units such as praetorian guards or whatever.
    Last edited by Jagger; 11-06-2004 at 20:00.

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