Good post on traits!
There is also an export_descr_ancillary file. It describes the characters which are added to family members. It appears to be set up in a very similiar manner to the VnV file.
I am experimenting to see if I can increase the effects of a mercenary captain. I would like to see the captain increase the morale of only mercenary troops.
I noticed that there is an effect listed as " Effect TroopMorale +1" for increasing all troop morale.
So I added the following line " Effect TroopMoraleMerc +1" at the end of the mercenary captain description.
Hopefully it won't crash the next time I receive a mercenary captain. Although the next big question is how will I know if only the mercenaries received one extra morale point or not???????
If it does work, you could tailer ancillary characters and probably family members to increase/decrease the effectiveness of specific types of units such as praetorian guards or whatever.
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