This sums up how I feel too. I still haven't figured out exactly why yet, but the strat map, while looking nicer, feels hollow to me. I feel unfulfilled when I take a province. Maybe because you never really take a province, you just take the city in it, and you have to put up Watchtowers throughout the interior and I usually put Town Watch-garrisoned Forts up in all the border choke-points so I can feel like I actually have some control over what comes in and out of my land.Originally Posted by DisruptorX
Taking cities feels empty too, though I think this is because they're usually more of a hastle to manage than a boon to my empire, and I don't feel like I've actually taken anything because I'm almost always in a constant battle with the citizens of each city, trying to build this or that building to keep them happy or fix this or that problem, or just waiting for them to breed so I can get access to the other buildings I need, etc.
The battle experience is the same. While looking nicer from a graphics standpoint, it feels emptier too. The maps all feel randomly generated, like no bit of land is really any more valuable than another. The terrain is harder to use to your advantage because the lack of landmarks or strategic points (like defendible hillocks, all the hills in RTW seem to big that you can't hold the flanks on them, and so mildly steep that there's almost no reason to bother trying to hold them). Also, the movement and kill speeds are rediculously high AND there's less of a diff between infantry and cav speeds. The interface is worse across the board, the camera feels cluncky...
...blah blah blah. To sum up, the game just feels empty and unfulfilling to me. No other game has made me feel like I was just moving polygons around a grid and doing math equations in my head more than RTW. But for you I say just buy the game and try it out. While it's my personal opinion that RTW is, overall, not as good at MTW, I believe in CA's ability to make it better. I'm just wondering when they're actually going to get around to fixing some of this stuff. For the things that are truely broken, they should fix them. For the things that a lot of folks (but not everyone) have problems with they should just give us the tools or direction we need to mod them.
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