RTW has bugs, and some design decisions I am none too fond of. The entire Egyptian faction is such a mess I pretend they don't exist and overall accuracy can get very screwy. There are things in there which irritate me like crazy, things which sadly can't be turned off. MP is terrible. The path finding in big cities is so bad I refuse to fight siege battles if there are stone walls or better present. Some things are counter-intuitive. Most of the voice acting is poor, and the worst instances are unfortunately the lines you hear the most often. The game has had me swearing at the screen several times because of these issues.
I have never played RTW for fun, even my beginner's bumblings were research for my guide. Every single thing I have done in the game has been to research or to test, never just for the heck of it or because I think it could be fun.
BUT, all this said, I have enjoyed myself. The game has produced some memorable moments, some laugh out loud moments, some "Did that really just happen? Wow!" moments. I have never played it for fun, but I have had fun with most of my research. RTW is miles ahead of MTW in my books because I never found MTW to be fun; I found I was only ever only anticipating of getting good units (i.e. the feudal line of units instead of vanilla spearmen), then once I had them I was bored with nothing to do except easy battles against peasant hordes. It took me a long time to realise that I didn’t like MTW; a long time and two guides, but once I did I saw that I never really liked the game in the first place, with the sole exception of the Viking campaign.
I am expecting quite a lot from the next patch, and I see plenty of potential for modding, but as it stands now RTW is fun.
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