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Thread: Mid-tier units have too short a shelf life

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  1. #1
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Mid-tier units have too short a shelf life

    Seems like I saw Jerome mention recently that they're setting a Marian Reforms year-mark in the next patch, so even if you tech up to Auxilia, you won't get them until a certain year. That should take care of the triarii not being used (which I've noticed in my games as well).
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  2. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Mid-tier units have too short a shelf life

    Quote Originally Posted by Tamur
    Seems like I saw Jerome mention recently that they're setting a Marian Reforms year-mark in the next patch, so even if you tech up to Auxilia, you won't get them until a certain year. That should take care of the triarii not being used (which I've noticed in my games as well).

    Totally agree with this post and the above quote is most welcome news....

  3. #3

    Default Re: Mid-tier units have too short a shelf life

    its nice to know there are other triarii lovers out there who would also like to use them for more than 4 turns before they become obsolete.
    indeed

  4. #4
    Member Member Lichgod's Avatar
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    Default Re: Mid-tier units have too short a shelf life

    You might consider getting the Total Realism Mod (2.2). One of the features in it is the Romans get all three pre-Marian units from the beginning but using Early, Middle, Late with stats improving as you upgrade the barracks. I was able to build triarii from day one. Note these units cannot be combined or retrained between Early to Middle to Late.

    As for the shelf life, I agree. Mid-level units are not really built as later units arrive so quickly. Even using the TR Mod, I did not get to build any late H/P/T as the Scipii/Brutii triggered the reforms before I had a town that could. I do build peasents to move population around and get towns above 2000 and above 12,000 for the support buildings these levels provide.

  5. #5

    Default Re: Mid-tier units have too short a shelf life

    I actually prefer to have the Marian reforms be triggered by the player. The problem with mid-level units affects most of the civilized factions, not just the Roman ones. Changing the date of the Marian reforms won't fix this problem. The problem for me is that cities grow too slowly in the beginning and too fast in the end. Maybe adjusting the earlier cities so we can get large city at around 8000 would give a better window for using mid-level units.

  6. #6

    Default Re: Mid-tier units have too short a shelf life

    I would like it best if ALL you could build was Hastati. After gaining experience they would then BECOME Pricipes and Triarii.

    Now THAT would be realistic AND solve this problem.

    p.s. In fact I think I will start a new topic about this.

  7. #7
    Member Member LordKhaine's Avatar
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    Default Re: Mid-tier units have too short a shelf life

    I like the Marian reforms being player triggered, but I wish the trigger was harder to reach. Maybe if it was set to be triggered 20 turns after you hit a population limit in a city, or something. I just don't want a set date limit
    ~LordKhaine~

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