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Thread: [RTW] Limited number of different buildable units per city?

  1. #1

    Default [RTW] Limited number of different buildable units per city?

    I've been fooling around and modding the Seleucids by giving them the units of other greek factions. Everything has been going fine and I've been able to build/fight with everything up to now (and yes I fixed all the unit cards etc.). I'm not sure but there may be a limit on the number of possible unique units a city is allowed to have listed in its recruiting menu.

    Initially, I ran into this after I had all the top lvl barracks/stables/ranges which gave me quite a large number of recruitable units. After building a blacksmith which allowed me to produce chariots I entered the recruiting menu which resulted in a CTD. I did have smiths at other cities so I didn't think that was the reason for the CTD. I ended up destroying the smith which then allowed me to enter the recruiting menu without a CTD. To do more testing, I upgraded my port to a shipwright to give me another unit which also lead to a CTD on entering. To make a long story short, I ended up destroying the shipwright after which I build docks and then upgraded my market to a forum (giving me another buildable unit) which resulted in another CTD.

    Has anyone else run into a CTD problems after hitting a "cap" on the number of different units a city can recruit? I have tried adding -show_err on my target line but as of yet I have not been able to get it to work.

  2. #2

    Default Re: [RTW] Limited number of different buildable units per city?

    Probably best to ask in the Dungeon. I don't think we Juniors can start a topic, but you could ask in a relevant thread. They seem to be the people to ask about mod questions.

    I suppose you could also try asking a Member to post the question for you in the Stickied Post Office thread.

  3. #3

    Default Re: [RTW] Limited number of different buildable units per city?

    I have had the same problem. I overcome this by eliminating the lower level units such as peasants and units I don't often build anymore not at the higher tech buildings. I think the max is 4 rows of builtable units in the recruitment box.

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