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  1. #1

    Default Adding in a general

    How do I add in a general? I've given him traits and only 8 ancilliaries and I coped the other general formats perfectly. Does he have to have a Latin name (since I put him in for the Julii family)? Is there something else I have to do?

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Adding in a general

    Short answer: Yes.
    Long answer:
    We...ell naming conventions seem a bit... strict in R:TW.
    Your new Character will need a name consisting of a first name (you find those in /data/descr_names.txt under your faction, in this case "faction: Romans Julii" after "character") and/or a surname which you find after surnames. You can also add names here, but if you do, make sure to also edit /data/text/names.txt by adding: {Name} Display Name

  3. #3

    Default Re: Adding in a general

    What do I do after I get a working name? And there's another file called descr_name_lookup, should I put the new name in there too?

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Adding in a general

    You can put the name in descr_name_lookup.txt if you want. However it seems to me that it is only there for determining which names are in the game, and it is not, I am rather sure, necessary for a name to work. But maybe you are right to put it in there, it could be that it is used for something ^^
    What do you mean with your first question, though?
    It would help if you posted the lines you are adding, just make sure you add some relatives, too (I'm not sure which ones are required but I think he has to be someones son at the least).

  5. #5

    Default Re: Adding in a general

    My question is how do I add a general into the strategic game, specifically for the Julii family.

    I'm adding the following into the game-

    character Lycaios Nairas, named character, heir, command 0,
    influence 0, management 0, subterfuge 1, age 18, , x 90, y 86 traits Brave 3,
    NaturalMilitarySkill 5, GoodCommander 5, GoodAttacker 5, Intelligent 3,
    StrategicSkill 4, RhetoricSkill 2, PoliticsSkill 3, Austere 3,
    GoodAdministrator 4, GoodDefender 5, MathematicsSkill 3, GoodDiplomat 5,
    AuthoritarianRomanVirtue 3,
    GoodCavalryGeneral 3, GoodRiskyAttacker 3, GoodInfantryGeneral 3, PublicFaith
    3, GoodTrader 3, GoodAmbusher 3, Rabblerouser 3 ancillaries aged_retainer,
    freeman_clerk, treasurer, tutor, quartermaster, bodyguard, heroic_saviour,
    drillmaster, beastmaster army
    unit roman generals guard cavalry
    exp 0 armour 0 weapon_lvl 0

    inserted the names in the Julii faction, and put in this for the relatives

    relative Flavius Julius, Faustina, Lucius Julius, Quintus Julius, Vibius Julius, Lycaios Nairas end
    and
    relative Lycaios Nairas end

    but I still can't get it to work. What else should I do/change?

  6. #6
    Member Member fenir's Avatar
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    Default Re: Adding in a general

    Amon seth,


    To add a general is alot of work, i did part one last weekend. (carpe diem)

    You need to add an entire history et... for them. I have written alittle in a howto, but i haven't posted it yet because i haven't finished, also i found a few bugs.
    So i suspect that there are some things I have missed.

    But it is one hell of alot of work.

    I had a look at adding a faction too, but that is even worse. And I am not even sure adding a faction would work at this stage.
    (Aut viam inveniam aut faciam.............I will either find a way or make one.)



    But the general does need lots of work.

    fenir
    Time is but a basis for measuring Susscess. Fenir Nov 2002.

    Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
    fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.

    Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
    I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?

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