Quote Originally Posted by LittleRaven
And the reason, of course, is that German Phalanx units have a base unit size of 60 instead of 40 like the Greek ones. This means the phalanx actually has a bit of staying power to help make up for its lack of mobility.

After having such luck with German phalanx units and such a miserable time with the Greek ones, I tried modding all phalanx units to a base size of 60.

Whoa. Greece becomes pretty deadly. A unit of armored hoplites on a wall simply will not die. I may have to tone that down a bit. But it does give Carthage some decent infantry. The Sacred Band are now a force to be reckoned with.
I played Greece with the "large units" settings, which means 80 people per unit, and I was always surprised to see others complaining about them, because I found they were incredibly powerful.

So, well, perhaps that it's, in fact, that ^^