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Thread: Flaming Arrows Slowing You Down?

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  1. #1
    Senior Member Senior Member Oaty's Avatar
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    May 2003
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    Indianapolis
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    Default Re: Flaming Arrows Slowing You Down?

    Good info SLEEPY.

    RED HARVEST it seems that after so many arrows are fired there's a memory leak. I can have 5000 melee troops on the field and all is fine. But if I have 500 archers firing away it seems the lag quickly builds up. Another lag producer seems to be the A.I. trying to think.

    I had 3000 men in an assault against 300 men. The comp had nothting to breach the walls and all is fine but as soon as I breached the gate the comp moves all of its units at once and the lag kicked in. So obviously the comp trying tomaneuver and pathing problems cause it to give orders to often lagging it up real bad
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  2. #2
    Member Member Heinrich VI's Avatar
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    Oct 2002
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    Bochum, NRW, Germany, EU
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    Default Re: Flaming Arrows Slowing You Down?

    your own units can lag you too. i was assaulting a city with stone walls and after my troops captured the gatehouse ive send a unit of wardogs to attack the enemy inf behind the gate. but the dogs couldnt open the gate and moved all into one place directly in front of the gate while they kept running into it. it looked like one dog with hundreds of legs and lagged incredibly until ive send another inf unit to open the gate.

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