Ok, ran into this problem big time fighting a nightmare army in Scythia. It was almost entirely archers and horse archers and dealt me a narrow loss. The problem was the flaming arrows. I had seen things slow to a crawl for a few seconds before with a few volleys of flaming arrows from single unit, but it tended to recover when they stopped. This time it got really, really bad and slowed to about 1 frame per second or maybe half that. It did not recover when the fire arrows stopped so the whole battle sucked big time.
Fire arrows should be disabled by CA until they fix this. I found the following info on how to do disable the fire, but have not yet tried it (I will before fighting any more archer heavy armies, since some AI clowns always have to break out the fire arrows.)
fix by commenting out the lines:
file:
descr_arrow_trail_effects_new.txt
lines:
effect_set 2 3 4 > fiery_arrow_set
{
lod 1000
{
; fiery_arrow_smoke
}
}
effect_set fiery_arrow_set
{
lod 1000
{
; fiery_arrow
}
}
----------
My understanding is that you don't have to comment out the smoke, just the "fiery_arrow" line, and that will cure it.
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