I've never encountered a number of the problems listed. Are they just on the German version? For instance, I've had almost no trouble with pathfinding and grouping--as long as I'm in the field. Sieges are impossible, though. Grouping is a shambles, troops go through walls, get stuck in walls, between walls, refuse to go down certain roads or paths, etc. Really bad in cities and towns. So bad, that I've quit grouping my units in sieges. I can generally order a single unit to go where I want it to. Mostly. If I offer them free mead. But the AI has some distinct glitches. Have you ever had a couple of individual cav or chariots "pop" out of the settlement to attack your troops? They can literally slaughter your people, because the computer thinks they are still in the settlement. That's where the bulk of the unit is. I had two single chariots run back and forth through a unit of legionaires last night, killing most of them. I could not get my troops to attack; sword showed red. When I clicked to attack anyway--out of frustration--they started running toward a solid stone wall. The real unit of chariots was on the other side. So, all I could do was retreat my unit. It seems that when the AI strings out it's cav and chariot units, they simply extend right through the walls! Interesting. But bloody hard to overcome. The chariots outside the walls can even loose arrows at your troops, but you can't fire at them. However, I do like the fact that I can "mount" an obilisk or temple and get a better view of the battle. You can often do the same by climbing a "rock" in the field.