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Thread: is there any way to mod the population growth for a city?

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    Default is there any way to mod the population growth for a city?

    no text

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    Senior Member Senior Member Duke John's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    yes

  3. #3
    Member Member Szun's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    lol DJ

    there is a txt file that has the region values in it for farming output..cant think of the name atm.
    get total realism 2.0/2.2 its all in there

    http://www.twcenter.net/forums/index...howtopic=12408

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    Grand Dude Member Dead Moroz's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    Is there any way to reduce farm's effect on population growth without reducing farm's income? Or it's hardcoded?

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    Member Member Szun's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    the more food the pop have the more they reproduce... thats a fact:D
    in gameterms I dont think U can have more farm income and at the same time less pop growth, even health bonuses give pop growth bonus. Hell managment and influence of the govenor increases pop growth.

    in short..I dont think so

    edit: well what u can do is make the farming very little and increase the trade values of the tradegoods to counter the lesser income...
    To find the right ballance is the problem though
    Last edited by Szun; 10-28-2004 at 09:34.

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    Master of Puppets Member hellenes's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    Just give your city to your enemy as a gift in the sme turn and take it back and exterminate the population you will get smth like 10k from loot and NO destruction of buildings...

    Hellenes
    Impunity is an open wound in the human soul.


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    Grand Dude Member Dead Moroz's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    Quote Originally Posted by hellenes
    Just give your city to your enemy as a gift in the sme turn and take it back and exterminate the population you will get smth like 10k from loot and NO destruction of buildings...

    Hellenes
    Greek trick

  8. #8

    Default Re: is there any way to mod the population growth for a city?

    Quote Originally Posted by Dead Moroz
    Is there any way to reduce farm's effect on population growth without reducing farm's income? Or it's hardcoded?

    You could give farms a penalty to health (hurts happiness and growth) and also give them a bonus to law (helps happiness). Net results would be a decrease in growth.

  9. #9

    Default Re: is there any way to mod the population growth for a city?

    on the same token - do the presence of rebels in your territories actually do anythjing? restrict trade? restrict growth? I find that I can just ignore them, as they never seem to do anything except provide targets for my assasins to gain experience.

    thnx

  10. #10
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: is there any way to mod the population growth for a city?

    Quote Originally Posted by oorgle2
    You could give farms a penalty to health (hurts happiness and growth) and also give them a bonus to law (helps happiness). Net results would be a decrease in growth.
    Sorry for stupid questions. In what file/files can I do it? And what should I wright/change?

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