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Thread: Mod switcher!

  1. #1
    Unfrequent Visitor Member tombom's Avatar
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    Default Mod switcher!

    Vercingetorix has done it again! He's releases a mod switcher, allowing you to easily switch between mods. The thread is http://www.twcenter.net/forums/index...pic=13848&st=0 .
    caesar44 is having a system failure Claudius. He no longer has a head, on the count of it exploding. - Wonderland in this thread

  2. #2
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Mod switcher!

    thats already in the upload folder here,
    along with a mod maker? by the same author..

    just so you all know,
    here's the link to the ORg's Upload tools and on the same page you will find the Local Upload Directory Browsers

    Upload Tools and Local Directory Browsers

    Cheers,
    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  3. #3
    CA CA JeromeGrasdyke's Avatar
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    Default Re: Mod switcher!

    Interesting... the 1.2 patch will contain a mechanism to allow people to switch between mods via a command-line option, but there is no reason that that can't co-exist with Vercinge's new tool.
    "All our words are but crumbs that fall down from the feast of the mind."
    -- from 'The Prophet' by Kahlil Gibran

  4. #4
    Pet Idiot Member Soulflame's Avatar
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    Default Re: Mod switcher!

    Quote Originally Posted by barocca
    thats already in the upload folder here,
    along with a mod maker? by the same author..

    just so you all know,
    here's the link to the ORg's Upload tools and on the same page you will find the Local Upload Directory Browsers

    Upload Tools and Local Directory Browsers

    Cheers,
    B.
    The way this works is that every mod creator shou;d use the Mod Maker and turn their mod into a common file system, so that the mod switcher can identify it.

    Thus, only mod makers need the mod maker, and people who want to use the mods need the mod switcher.

    @ Jerome:
    So how will that work then? Do you also ask of mod makers to use a common file system? Or does your mechanism automatically discover altered game files? Or other way?
    Download version 1.2 of my RomeUnitGuide (PDF format) here;
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    It has over 32.000 downloads. Thanks for the kind words I got over the years :).

    Download version 1.1 of my RomeTempleGuide (PDF format) here;
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  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Mod switcher!

    It would be the simplest way to use any existent files in a certain mod directory instead of the standard files if you choose to play this mod. And that's hopefully how it is done ^^
    Anyways, tell us, Jerome :D

  6. #6
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: Mod switcher!

    Hmm. Just need to make sure that everybody uses the Mod Maker on their own mods, otherwise the program would just be pointless.

    I know I will.
    THE GODFATHER, PART 2
    The Thread

  7. #7
    CA CA JeromeGrasdyke's Avatar
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    Default Re: Mod switcher!

    Quote Originally Posted by alpaca
    It would be the simplest way to use any existent files in a certain mod directory instead of the standard files if you choose to play this mod.
    Pretty much. Most of the art resources are loaded through the setup scripts, so the plan is to just re-direct the setup scripts to a new directory, and load any that are not found from the default directory. Running all of the file loading through a double-check mechanism would end up being expensive in terms of load time, so we probably won't do that.
    "All our words are but crumbs that fall down from the feast of the mind."
    -- from 'The Prophet' by Kahlil Gibran

  8. #8
    Unfrequent Visitor Member tombom's Avatar
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    Default Re: Mod switcher!

    Quote Originally Posted by JeromeGrasdyke
    Pretty much. Most of the art resources are loaded through the setup scripts, so the plan is to just re-direct the setup scripts to a new directory, and load any that are not found from the default directory. Running all of the file loading through a double-check mechanism would end up being expensive in terms of load time, so we probably won't do that.
    Yay! Moddir!
    caesar44 is having a system failure Claudius. He no longer has a head, on the count of it exploding. - Wonderland in this thread

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