Actually if you notice well the breastplate in the figure is right the one I used for the skinning , I found in internet making a research and I have been lucky to find it.....
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Actually if you notice well the breastplate in the figure is right the one I used for the skinning , I found in internet making a research and I have been lucky to find it.....
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Last edited by PROMETHEUS; 11-13-2004 at 03:58.
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
No. RTW uses a system to save on texture space. It uses mirrors of the texture (that is skinned just on one side) to texture the other. With some shields it's even 1/4 th of the texture that is mirrored 2 times further.Originally Posted by khelvan
I made the first white texture for the mercenary , while the other one is more for the national flag of Samnites , I am not sure if they used blue tough since in more representations they are in white dress..... I added this shield type since I saw in a reconstruction , gives colour and is also depicted on a flag carried by samnites so i guess this later one is better for rebel armies.....
but I ask myself is possible to add some more units to rebel list in italian provinces? since those units look more like heavy infantry to me and i was thinking to add also a skirmisher smnite infantry and a heavy cavalryman as saw in the plates ,.... also they would have been one of the major allies of hannibal versus the romans......
but is there any limit to the units we can implement?
final version of the second version...
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Last edited by PROMETHEUS; 11-14-2004 at 14:16.
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
I don't think we should discriminate an ancient symbol used sacrifiyng historical correction....but anyway they can be both used , one for mercenaries the other as rebel .....
Ok here is a new try to make a new unit mercenary arab camelriders , more inspired for garamantes warriors of the desert tough......
here is the work in progress , I still have to adjoust severall things.....
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Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
Well, to put it bluntly, using that symbol will make it illegal in Germany at least to play. I do not care to deal with the legal issues involved, do you?
Unless we can figure out a way to make sure that the texture is not reversed, and the ancient symbol does not get turned into a modern symbol of hate, it has no place in the mod, in my opinion.
Your a Legend! Very very nice Prom! Verci and I were discussing the colour thing. I think historical accuracy should take precedence. I guess this is a 'historical mod'. Where there is an opportunity to add factional colours without sacrificing accuracy, yer take it but it aint a biggy.Originally Posted by PROMETHEUS
Re: the Arverni. The name tends to give it away. The unit is called Arverni Argos. Argos meaning 'Noble' in Gallic. The Arverni were noted (well, until the last stages of the 'civil war' / 1st CBC) for their wealth and well equipped troops. In terms of equipment and weapons, there quite accurate imho. Though I would like those spears to be a few feet shorter but Verci tells me this is hard coded in the .exe
In the mod, they will be a very expensive unit to raise and keep. Ultimately I'd like to make them event triggered, like post Marian units. Does anyone know if we can add this unit to the same Roman trigger event?
If anyone needs help doing UI placecards for their units, give me a hoy.
Last edited by PSYCHO V; 11-13-2004 at 05:34.
Is it possible to add more events, or are they hardcoded?
Ní dheachaigh fial ariamh go hIfreann.
Great stuff PSYCHO V & PROMETHEUSIt's all coming along nicely I see.
You can change the date at which they happen... and, I think, a description (otherwise they couldn't be localized). So we could replace some of the events with others, if we learn how the building triggers are called for each event... if there are other triggers except marian_reforms, that is. I haven't found any yet. (shouldn't some of the inventions, like Archimedes Pump, be such a trigger ?)Originally Posted by khelvan
I'm still not here
Wow, these units are beautiful. The Arveni and the Samnites are works of art, truly.
'It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.'
~Voltaire
'People demand freedom of speech to make up for the freedom of thought which they avoid. ' - Soren Kierkegaard
“A common danger tends to concord. Communism is the exploitation of the strong by the weak. In Communism, inequality comes from placing mediocrity on a level with excellence.” - Pierre-Joseph Proudhon
EB Unit Coordinator
Psycho and I pumping away like a machine. Currently we're a bit stuck with the Averni Arjos spear, I was playing around with it and was able to have them hold speras and charge with sword but it crashes sometimes...
Anyway fixed southern warband shield and boar standard work in progress:
Keep up the good work men![]()
Last edited by Vercingetorix; 11-13-2004 at 09:39.
I have found God.
OK. Great. I like it.Originally Posted by PROMETHEUS
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