Results 1 to 30 of 959

Thread: Unit Screenshots

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    looks cool but those shirts with horizontal stripes....where really used by gauls ? I will post some plates there about them too....





























    Last edited by PROMETHEUS; 11-16-2004 at 00:42.

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  2. #2
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Now I will post some german units.....


















    Last edited by PROMETHEUS; 11-16-2004 at 00:43.

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  3. #3
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    Now I will post some german units...
    Why post 4th and 5th century AD pictures? It's out of scope of the MOD. At least for now it does not matter.

    And, once again, read my previous post...

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Why post 4th and 5th century AD pictures? It's out of scope of the MOD. At least for now it does not matter.
    becouse where there is no clue of how would look like a warrior of the selected century we can make reference to thje following century , since in tribal siociety the war equipment was heredited in the families so could be even ancient .....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  5. #5
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Numidian cavalrymen and skirmishers....notice that I removed the saddle.......





    Last edited by PROMETHEUS; 11-16-2004 at 03:24.

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  6. #6
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    Numidian cavalrymen and skirmishers....notice that I removed the saddle.......
    HE!HE!HE! Great detail...
    Last edited by Aymar de Bois Mauri; 11-16-2004 at 17:38.

  7. #7
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    becouse where there is no clue of how would look like a warrior of the selected century we can make reference to thje following century , since in tribal siociety the war equipment was heredited in the families so could be even ancient .....
    Fair enough. But, please, less pictures per page. Some people do not have broadband...

  8. #8
    Member Member Stormy's Avatar
    Join Date
    Oct 2004
    Location
    Mare Anguis
    Posts
    2,295

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    OMFG!! they look good PSYCHO V @ PROMETHEUS. You guys are really knocking them out back to back.

    I can't wait to be the new Scythians in game now.


    This mod will be the best RTS one ever and I'm not just saying that.... I really mean it.

    Between the new skin/model units and new gameplays to the Map.. This is what I always wanted in a RTS game.. one more time OMFGF!!

  9. #9
    Wandering Historian Member eadingas's Avatar
    Join Date
    Nov 2004
    Location
    Llanfairpwll- gwyngyll- gogerych- wyrndrobwll- llantysilio- gogogoch
    Posts
    4,714

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    The 'Gallic Warriors of La Tene period' would be perfect for Lugian Union faction, or even just the provinces of Boihaemia and Lugiae. Just what we need.
    BTW, I love how 'naked fanatics' always wield strategically placed shields on these pictures ;)
    I'm still not here

  10. #10
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    looks cool but those shirts with horizontal stripes....where really used by gauls ? I will post some plates there about them too....
    Please PROMETEUS. Keep posting less images in each page of the thread or i'll delete your posts.

  11. #11
    "Aye, there's the rub" Member PSYCHO V's Avatar
    Join Date
    Aug 2004
    Location
    Australia
    Posts
    3,071

    Default Tribal Militia

    Quote Originally Posted by PROMETHEUS
    looks cool but those shirts with horizontal stripes....where really used by gauls ? I will post some plates there about them too....
    The strip thing?..well prob more of a Belgae thing than your standard Central Gauls. The biggest prob is the generic nature of the unit..to get a unit that can pass as 'Tribal Militia' for all of Trans and Cis-alpine Gaul.

    These guys are you farmers and hire hands, poor folk in relation to the warrior class (Warband), conscripted to fight for their overlords. I was considering a generic plain brown or faded green shirt and some dull tartan duds. Oh, and the belt is going.
    Verci and I were also discussing whether they should have torcs. Though some wore them, many in this class evidently (at least according to current research and historical accounts) did not. So we figure, make them distinct in this aspect and leave them off the Militia?

    Ok, now as to arms. We have enabled the Warbands to throw spears. They’ll throw a volley before charging, like the Romans. The Tribal Militia will be replacing the ‘peasants’. The Skirmisher will be removed and Aquitanian Archers, Senone Slingers etc added.

    Do you think we should give the Militia some javelins to throw as well as a thrusting spear to make them quasi – light javelin skirmishers?

    https://usera.imagecave.com/PSYCHO/TM.jpg
    Last edited by PSYCHO V; 11-16-2004 at 08:15.
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  12. #12
    Wandering Historian Member eadingas's Avatar
    Join Date
    Nov 2004
    Location
    Llanfairpwll- gwyngyll- gogerych- wyrndrobwll- llantysilio- gogogoch
    Posts
    4,714

    Default Re: Tribal Militia

    Why not just give the torcs to the officers?
    I'm still not here

  13. #13
    "Aye, there's the rub" Member PSYCHO V's Avatar
    Join Date
    Aug 2004
    Location
    Australia
    Posts
    3,071

    Default Re: Tribal Militia

    Quote Originally Posted by eadingas
    Why not just give the torcs to the officers?
    Well, I'd tend not to do that due to the fact that most Gallic warriors wore a torc. They were rather common.

    Ranika, Ok I'll see if we can add the javelin function. I agree with your suggestions re texture..bar the mow thing.

    The mow was a cultural rather than a 'class' thing for the Gauls. You could argue the Britons, Galatians even the Celtiberians but the Gauls were different. They seemed to have the mow as a quasi 'fashion symbol' late 3rd C to mid 1st C BC. Just like the mow and tartan duds were dropped in favour of the sought after / in fashion Toga post Roman conquest, the Gallic dress (including mow) was the sought after / in fashion attire beforehand. I believe enough historical evidence exists to warrant it's inclusion on all Gallic units and helps delineate them as a factional unit.
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  14. #14
    Dungalloigh Brehonda Member Ranika's Avatar
    Join Date
    Oct 2004
    Posts
    2,416

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Fair enough then on the mow. As for the javelins, the dart is about 1/2-2/3rds the length of a javelin. Should be shorter range than a javelin. Is it possible to model a new 'dart' projectile? It'd not really look too different from a javelin, really, it was just a small version of one.
    Ní dheachaigh fial ariamh go hIfreann.


  15. #15
    Grand Dude Member Dead Moroz's Avatar
    Join Date
    Oct 2003
    Location
    Moscow
    Posts
    997

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Great work, PSYCHO V, Vercingetorix and PROMETHEUS!

    But Scythian leader looks like gay! His dress is ok, but his face is something terrible. The beard must be larger. And maybe it's just me, but his face have blue hue that make him look like rouged travesty.

  16. #16
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Dead Moroz
    Great work, PSYCHO V, Vercingetorix and PROMETHEUS!

    But Scythian leader looks like gay! His dress is ok, but his face is something terrible. The beard must be larger. And maybe it's just me, but his face have blue hue that make him look like rouged travesty.
    I can alter the beard and hair in MAX. No problem on that. But I haven't got that model yet.

  17. #17
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Ranika
    Fair enough then on the mow. As for the javelins, the dart is about 1/2-2/3rds the length of a javelin. Should be shorter range than a javelin. Is it possible to model a new 'dart' projectile? It'd not really look too different from a javelin, really, it was just a small version of one.
    Well, in MTW, Darts actually had greater range than Javelins. Was that innacurate?

  18. #18
    Dungalloigh Brehonda Member Ranika's Avatar
    Join Date
    Oct 2004
    Posts
    2,416

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Aymar de Bois Mauri
    Well, in MTW, Darts actually had greater range than Javelins. Was that innacurate?
    Badly from what I can tell. It's not that a dart can't be thrown further, it's that, it's not what it's used for. Darts are made to throw at very close range, they're thrown straight at the target, not arched into the air. The idea was to use it to disarray a charging line, while you hold position. Every man throws his darts as quickly as he can, aiming for the head/neck/upper torso area of the target. If one is lucky, it will disintegrate the enemy front line. However, that was the Irish tactic, but, their darts were of a Gallic design. I think then, it's probably decent to infer they were basing their tactic upon Gallic fighting, since they were using what were essentially Gallic darts. Could easily be wrong there though, but I've never heard of darts being used, en masse, in any other way. The other method was essentially to skirmish with them, but even then, they'd run in close and hurl them straight, and withdraw, trying to draw attention away from a main attack force that would hit the target (now occupied with trying to chase down the men who threw the darts).
    Last edited by Ranika; 11-17-2004 at 01:18.
    Ní dheachaigh fial ariamh go hIfreann.


  19. #19
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Tribal Militia

    Quote Originally Posted by PSYCHO V
    The mow was a cultural rather than a 'class' thing for the Gauls. You could argue the Britons, Galatians even the Celtiberians but the Gauls were different.
    Sorry. Not the Celtiberians. They were mostly cleanshaven, although some tribes whore full-beards. No Gallic moustache.

  20. #20
    Dungalloigh Brehonda Member Ranika's Avatar
    Join Date
    Oct 2004
    Posts
    2,416

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    They should have some type of light javelin, I think. The Gauls had 'darts', which were what preamabled the later Irish darts. I'd think these darts would be used by militias, as professional soldiers often had actual javelins. Also, I'd give them a plain, dull brown shirt, and maybe remove the mustache, as those were more of a popular item for professional warriors and aristocrats. While hardly an impossibility for the militias to have them, it would draw a difference between actual warriors and militiamen.

    Their pants should be checkered, in two colors (farmers and freemen wore two-three colors, slaves wore one, warrior classes wore four-to-five, nobles wore six, and the king could wear seven colors).
    Ní dheachaigh fial ariamh go hIfreann.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO