Results 1 to 30 of 959

Thread: Unit Screenshots

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    "Aye, there's the rub" Member PSYCHO V's Avatar
    Join Date
    Aug 2004
    Location
    Australia
    Posts
    3,071

    Default Re: Tribal Militia

    Quote Originally Posted by eadingas
    Why not just give the torcs to the officers?
    Well, I'd tend not to do that due to the fact that most Gallic warriors wore a torc. They were rather common.

    Ranika, Ok I'll see if we can add the javelin function. I agree with your suggestions re texture..bar the mow thing.

    The mow was a cultural rather than a 'class' thing for the Gauls. You could argue the Britons, Galatians even the Celtiberians but the Gauls were different. They seemed to have the mow as a quasi 'fashion symbol' late 3rd C to mid 1st C BC. Just like the mow and tartan duds were dropped in favour of the sought after / in fashion Toga post Roman conquest, the Gallic dress (including mow) was the sought after / in fashion attire beforehand. I believe enough historical evidence exists to warrant it's inclusion on all Gallic units and helps delineate them as a factional unit.
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  2. #2
    Dungalloigh Brehonda Member Ranika's Avatar
    Join Date
    Oct 2004
    Posts
    2,416

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Fair enough then on the mow. As for the javelins, the dart is about 1/2-2/3rds the length of a javelin. Should be shorter range than a javelin. Is it possible to model a new 'dart' projectile? It'd not really look too different from a javelin, really, it was just a small version of one.
    Ní dheachaigh fial ariamh go hIfreann.


  3. #3
    Grand Dude Member Dead Moroz's Avatar
    Join Date
    Oct 2003
    Location
    Moscow
    Posts
    997

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Great work, PSYCHO V, Vercingetorix and PROMETHEUS!

    But Scythian leader looks like gay! His dress is ok, but his face is something terrible. The beard must be larger. And maybe it's just me, but his face have blue hue that make him look like rouged travesty.

  4. #4
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Dead Moroz
    Great work, PSYCHO V, Vercingetorix and PROMETHEUS!

    But Scythian leader looks like gay! His dress is ok, but his face is something terrible. The beard must be larger. And maybe it's just me, but his face have blue hue that make him look like rouged travesty.
    I can alter the beard and hair in MAX. No problem on that. But I haven't got that model yet.

  5. #5
    Grand Dude Member Dead Moroz's Avatar
    Join Date
    Oct 2003
    Location
    Moscow
    Posts
    997

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Aymar de Bois Mauri
    I can alter the beard and hair in MAX. No problem on that. But I haven't got that model yet.
    Take care about face - make it normal color, please.

  6. #6
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Ranika
    Fair enough then on the mow. As for the javelins, the dart is about 1/2-2/3rds the length of a javelin. Should be shorter range than a javelin. Is it possible to model a new 'dart' projectile? It'd not really look too different from a javelin, really, it was just a small version of one.
    Well, in MTW, Darts actually had greater range than Javelins. Was that innacurate?

  7. #7
    Dungalloigh Brehonda Member Ranika's Avatar
    Join Date
    Oct 2004
    Posts
    2,416

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Aymar de Bois Mauri
    Well, in MTW, Darts actually had greater range than Javelins. Was that innacurate?
    Badly from what I can tell. It's not that a dart can't be thrown further, it's that, it's not what it's used for. Darts are made to throw at very close range, they're thrown straight at the target, not arched into the air. The idea was to use it to disarray a charging line, while you hold position. Every man throws his darts as quickly as he can, aiming for the head/neck/upper torso area of the target. If one is lucky, it will disintegrate the enemy front line. However, that was the Irish tactic, but, their darts were of a Gallic design. I think then, it's probably decent to infer they were basing their tactic upon Gallic fighting, since they were using what were essentially Gallic darts. Could easily be wrong there though, but I've never heard of darts being used, en masse, in any other way. The other method was essentially to skirmish with them, but even then, they'd run in close and hurl them straight, and withdraw, trying to draw attention away from a main attack force that would hit the target (now occupied with trying to chase down the men who threw the darts).
    Last edited by Ranika; 11-17-2004 at 01:18.
    Ní dheachaigh fial ariamh go hIfreann.


  8. #8
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    I have skinned almoust all of the schythians , and the numidians , I will post here only a preview , while the full set in the appropiate thread , to not eat much bandwidth....


    I tried to adapt the meshes that we have for scythians to the plates I have from Osprey to make them similar but more eterogeneal in their aspect.....


    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  9. #9
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics


    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  10. #10
    Member Member DeadRunner's Avatar
    Join Date
    Oct 2003
    Location
    Portugal
    Posts
    594

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Nice models prometheus
    Death is the only true in life

  11. #11
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Tribal Militia

    Quote Originally Posted by PSYCHO V
    The mow was a cultural rather than a 'class' thing for the Gauls. You could argue the Britons, Galatians even the Celtiberians but the Gauls were different.
    Sorry. Not the Celtiberians. They were mostly cleanshaven, although some tribes whore full-beards. No Gallic moustache.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO