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  1. #1
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    Great work on the elehants, PROMETEUS!!!

    BTW, you could try to reskin some Seleucid units that will be used for the Ptolemaic faction. Remeber to save you Seleucid textures before altering them.

  2. #2
    Member Member Stormy's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Great work once again PROMETEUS Are you going to change the men ontop of the elephant also ? I think it will be nice also.


    Agrippa !!!!! Agrippa!!! Agrippa!!!! joins the roster ?

    You lads are going to make this game very addicting.

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    Member Member Stormy's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    African forest elephant


    Carthaginians



    Carthaginians
    The Elephant crew


    Editor's notes: All texts that I've read on the North African forest elephant Loxodonta africana cyclotis say that it is extinct. There can be no doubt that these elephants are not in North Africa. Therefore I was somewhat surprised to find in the new issue (Feb. '99) of the National Geographic magazine that the Loxodonta africana cyclotis or African forest elephant is alive and kicking in Central Africa. Though no dimensions are given for these elephants, they are apparently the same as the ones that Carthage used. About 200,00 of them (to 400,000 of the large African elephants) are still around, though like their North African kin, they are threatened by extinction, not as people movers this time, but for their tusks.

    Elephantine, jumbo, mammoth, anyway you look at it, elephants are big, from the Africanus to the Indicus, well, actually except for ours. The Carthaginians used the North African Forest elephant Loxodonta africana cyclotis now extinct (probably due to homo sapiens). These guys only stood about 7-8 ft tall at the shoulder. Sources show the elephants either with a tower or without. With a tower the modus operandi was obvious, you speared or shot at your enemies from a moving hill. Without the tower, the elephants' purpose would be trampling or just breaking up enemy formations by sheer bulk. Ancient writers have noted that horses, if confronted by elephants for the first time, were prone to panic due to the strange smell. However, elephants themselves were easily panicked, and battles have been lost by panicking or turning the elephants against their own soldiers.
    Last edited by Stormy; 11-18-2004 at 05:20.

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics




    strill working oin those two , now I post the other officers of the late period , for all those I followed this time scrupolosly the plates without adding anything more......
    Last edited by PROMETHEUS; 11-18-2004 at 05:52.

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    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Ok I finished the two and completed those ones , the face mask of the standard bearer still needs a little work tough.....


    Creator of Ran no Jidai mod
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    Member Member Nick_jeffs's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    great work on the late centurion, you did a good job showing how the army"barbarianized".
    Iron Maiden

  7. #7
    Member Member Stormy's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Excellent

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    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    Ok I finished the two and completed those ones , the face mask of the standard bearer still needs a little work tough.....

    Sorry to be a nag, but this Centurion should not have the metal shoulder plates of the Lorica Segmentata Legionaires. Since he uses mail, he should have mail shoulder pads.

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    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS


    strill working oin those two , now I post the other officers of the late period , for all those I followed this time scrupolosly the plates without adding anything more......
    One detail I forgot to mention in the Triarii. They shouldn't have a breast plate at all. They used mail with mail shoulder straps, not the breast plate above the mail. Another problem: the Centurion has a cuirass (complete breast armour), therefore the shoulder pads should be metal plate, not mail. No mail on the shoulders and arms either.

  10. #10
    robotica erotica Member Colovion's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    I haven't had time to read the forum lately, much less do any testing, but you guys are putting the CA devs to shame with this unit skinning. Great work!
    robotica erotica

  11. #11
    Tovenaar Senior Member The Wizard's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Hmm, Prometheus, your latest screenshots seem not to be functioning for me.

    Anyways, kudos to your work! It is quite amazing and very well skinned/edited, and I am happy such people as yourself work with us. Keep up the good work!



    ~Wiz
    Last edited by The Wizard; 11-20-2004 at 18:21.
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  12. #12
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Ok may be this will work.....


    Creator of Ran no Jidai mod
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    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by PROMETHEUS
    Ok may be this will work.....
    Almost perfect!!!! Just one detail missing. The helms were a bit more pointy and slightly taller (oval). Apart from that it's just perfect!!!

  14. #14
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    I think they look great m8! Great work!
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  15. #15
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    PROMETHEUS, very, very good work!

    But can you give me your new cas'es and textures for triarii and late praetorians? I don't want to be a boring complaining person again, I'll try to fix all your "bugs" myself. OK?

    And I don't agree with new shield for early Roman units (damn, I start complaining again!). On the picture, that you posted depicted modern free variation on Roman theme. In historical reconstructions shields do not have that wings, afaik. And shields must be more oval (look at the pics you posted yourself).

    Quote Originally Posted by PROMETHEUS
    You mean the Centurion shoulders? Ifi so I guess I could remove the shoulders , but then I should move the mantle and I dunno if I'll be able without touching the skin modifier in the stack pile of the mesh....
    No, I meant soldier's shoulders - I circled this place on my picture.
    But centurion - too. As Aymar said before, centurion shouldn't have that straps.

  16. #16
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    PROMETHEUS, very, very good work!

    But can you give me your new cas'es and textures for triarii and late praetorians? I don't want to be a boring complaining person again, I'll try to fix all your "bugs" myself. OK?



    WHAT ARE THOSE BUGS?

    And I don't agree with new shield for early Roman units (damn, I start complaining again!). On the picture, that you posted depicted modern free variation on Roman theme. In historical reconstructions shields do not have that wings, afaik.

    THERE IS NO REFERENCE TO ANY pattern for early roman republican legion but for this one all the others are more fantastical , tough i see the one I used more used by legions at Caesar's time , but then again , find me a good pattern and I will add it otherwise better this than anything , since if we don't add at least a ymbol or a pattern top the shields the armies will look too plain and confusing...

    And shields must be more oval (look at the pics you posted yourself).


    I THINK that the shield is ok making more oval is just a taste thing , better focus on making more units or the project will just make like the Zenones's never ending motus.....

    Creator of Ran no Jidai mod
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  17. #17
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Dead Moroz
    No, I meant soldier's shoulders - I circled this place on my picture.
    But centurion - too. As Aymar said before, centurion shouldn't have that straps.
    I've already talked to him through PM and I will rework the shoulders in MAX.

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