Of course. I wasn't just refering to the units part, but, in this particular case, we were talking about units...Originally Posted by The Wizard
Of course. I wasn't just refering to the units part, but, in this particular case, we were talking about units...Originally Posted by The Wizard
I partially disagree. We aren't only doing this to correct incorrect units, we're also taking unit speed, tactics and everything else besides units which we can mod (i.e. is not hardcoded) and which is historically innacurate and making it accurate, like we believe it's supposed to be.
At least, I thought that was the goal of this project.
Bookmarks