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  1. #1
    Member Member Ahilleas's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Dead Moroz
    Ahilleas, if I understand right, you have good painting skills. So, could you make some new textures to illustrate your point of view? Maybe you and Prometheus should cooperate?
    Im a graphic designer and im fond generally for every form of fine art. From pencil drawing to pyrography on instruments. I would really like to help my only problem is limited time. But if you need something especially from photoshop just tell me wht to do and i can work over weekend. You see guys design design all day eventually i ll freak out. I can help you also with digitazation of ornaments symbols shield decorations etc. Also maybe you can post me some images of finished or nearly finished units and i ll make some remarks on contrast/color hue issues.
    As general remarks though keep in mind that the whole result must have a aesthetic unity. Also the UNIT must have the most detail not the cover of its mount for example. Im saying it again cause its really important.
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  2. #2
    Wandering Historian Member eadingas's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Ahilleas
    Im a graphic designer and im fond generally for every form of fine art. From pencil drawing to pyrography on instruments. I would really like to help my only problem is limited time. But if you need something especially from photoshop just tell me wht to do and i can work over weekend. You see guys design design all day eventually i ll freak out. I can help you also with digitazation of ornaments symbols shield decorations etc. Also maybe you can post me some images of finished or nearly finished units and i ll make some remarks on contrast/color hue issues.
    Hmm I take it you wouldn't want to do some building graphics...?
    I'm still not here

  3. #3
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by eadingas
    Hmm I take it you wouldn't want to do some building graphics...?
    HE!HE!HE! Recruiting?

  4. #4
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Quote Originally Posted by Ahilleas
    Im a graphic designer and im fond generally for every form of fine art. From pencil drawing to pyrography on instruments. I would really like to help my only problem is limited time. But if you need something especially from photoshop just tell me wht to do and i can work over weekend. You see guys design design all day eventually i ll freak out. I can help you also with digitazation of ornaments symbols shield decorations etc. Also maybe you can post me some images of finished or nearly finished units and i ll make some remarks on contrast/color hue issues.
    As general remarks though keep in mind that the whole result must have a aesthetic unity. Also the UNIT must have the most detail not the cover of its mount for example. Im saying it again cause its really important.
    I agree.

    Please do join! No problem in working at your own pace. Just PM me to confirm the job assignement you prefer. I'll add you to the work list.

  5. #5
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    here is the first model sinished to test out ....


    weeell moved to hidden forum.....
    Last edited by PROMETHEUS; 12-01-2004 at 02:10.

    Creator of Ran no Jidai mod
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  6. #6
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    Should the Carthagians use African Elephants? Because theirs a very good indian elephant model that's already in game, just not used.

    First of all, lemme say that you're absolutely right on bright colors. Only bright white, purple, and red existed in the ancient world, due to the dyes being available (for white, only certain chemicals were needed, akin to modern bleach).
    I think your wrong... blue deffinetly existed. They come from woad, and certaint sea shells I believe.
    Last edited by Steppe Merc; 11-30-2004 at 23:32.

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  7. #7
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    A great number of colors existed. Gallic cloaks, for example, often included many colors, indigos, reds, blues, hues of pink, green, yellow, etc. Just because dyes and such were scarce in certain regions hardly means everywhere lacked them. Many colors were plant extracts, but some were also made chemically, from oxidized metals and such (such as the blue body paints used in parts of Britain, not all of that was actually woad, but it produced a similar color).
    Last edited by Ranika; 11-30-2004 at 23:48.
    Ní dheachaigh fial ariamh go hIfreann.


  8. #8
    robotica erotica Member Colovion's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    I think one thing we have to remember is that certain units WILL be drab, not eye catching or really remarkable by the colors in which they are portreyed; more of those units will be remarkable by the detail and realism they invoke - not so much the eye catchingness of them.
    robotica erotica

  9. #9
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    It's not a matter of being eye catching or remarkable, it is realistic for certain factions to have colorful soldiers. However, correctly so, many soldiers are drab and not colorful, but that doesn't mean all of them are. Even the colorful soldiers shouldn't have too bright of colors, simply because it'd look a bit cartoonish, fabric gets dirty and darker, but they'd still be fairly colorful. However, those would be exceptional soldiers, the Gauls used a lot of colors, the Britons used plenty (they both had copious amounts of dyes, and a great deal of knowledge on how to extract and make them), but most factions would employ simpler colors, and simple paints and dyes.
    Ní dheachaigh fial ariamh go hIfreann.


  10. #10

    Default Re: Unit changes/New unit implementation/3d and 2d unit graphics

    I'm supposed to be doing Ptolemaics, and I will - but I'd already started on this one and decided to carry on to familarize myself with RTW's quirks and whatnots.

    It's supposed to be a Celt-Iberian Light Scutari.

    Don't shoot me - I'm just the texture artist.

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