Quote Originally Posted by Scipio
hmm, I am a bit confused as to how to add buildings/units, can you explain this please? Or if you have and I overlooked it a link?
Nope I havent given much info on it, partially due to me spending more time making it then playing with it!

First up, DL the latest version that I just posted, seems like I screwed up the UI somewhat, which would be the start of the problem.

Ok, but first, you need to know what you want to add, I make the distinction between complex and building (sometimes called level, the name given to them in the actual file).

A complex is more the function template, and a level is the actual building built in the game, so a "Large Temple of Mars" is a level, whilst the complex would be Temple of Violence.

If you want to add a new complex, press the respective button, and in the Complex dropdown menu, there the one titled "NewComplex" is the noe you just added, select it and edit away.

To add a new level isn't as obvious, first select a complex from the dropdown menu, then add a new level to the levels listbox (type it in the editbox right below, and hit the "A" button next to it) then press "Save Changes". Now you can select it from the "Building" dropdown box, do so, it will have the same name as the level so its easy to find, and now you can edit it by using the fields on the building and capability tabs.

Remember to save your changes when your done with them, they are lost of you change to a different complex or building! You dont need to save to file untill your all done though, as long as you hit the save changes button beforehand, it'll be saved to the file.