The problem for me is its playing arround with things I know little about, models.
Maybe just try to get it to work with a spear alone, and see how that goes, the 2 weapons may be causing the problem?
The problem for me is its playing arround with things I know little about, models.
Maybe just try to get it to work with a spear alone, and see how that goes, the 2 weapons may be causing the problem?
Caligula and Hadrian - Unit and Building editors for Rome: Total War.
Now editing -
export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt
New version of Hadrian, taking it to 0.4.3.
This one implements a ease of use feature that I have been wanting for sometime now, and makes adding recruitment to buildings much easier.
Firstly, you can now load a list of unit names from any export_descr_unit.txt file, I did this as most unit names are stupidly long, and you would just copy and paste it anyway.
Secondly I put in a button that 'Cascades' the recruitment through the complex. Basically, this makes all buildings of a level higher then the current one recruit the currently selected unit, for example, if you add a new unit to be recruited by the base level baracks, you can just press this button and all the levels above it can recruit it to, so you dont have to manually add it to every level, ensureing the recruitment ability does not go away when the building is upgraded.
Caligula and Hadrian - Unit and Building editors for Rome: Total War.
Now editing -
export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt
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